Monster close combat mutant for FPS game using sprites
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Friday, August 28, 2020 - 01:26
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Orange monster that attacks on close ranges, has 8 rotational frames (5 for frames that are symmetrical and can be mirrored).
Copyright/Attribution Notice:
Made entirely from scratch for my game.
Please give me credit if you use. [Attribution is not mandatory under CC0]
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bmonkey_paletted.png 89.7 Kb [858 download(s)]
Comments
Howdy! Do you have any gameplay of this project? How many people are working on the FPS? :)
-Ideally for Doom type game.
@SirRandom - howdy, partner! No gameplay yet, I test out monsters in stock maps, I haven't got around to building dem maps yet :) This is a solo project so far.
@Commander - yep, it's being done for Gzdoom, with emphasis on software rendering.
Alrighty! Didn't know it was a Doom engine project! The project could as well be created in Unity, I suppose? :)
I've been dreaming of creating a 2.5D shooter for years. If you need help in bringing such project together, you can contact me at Twitter for example: https://twitter.com/JokinenHarri
@SirRandom - thanks bro, I'll take note of your name (twitter account). Right now I'm just working in spare time, after my day job, making graphics. But if I need help, I'll let you know. Unfortunately, I'm not sure if you're ok with charital work, I'm not wealthy enough to pay my ppl :(
Sure it would be nice to get paid from art stuff! :) When I have cleared some of my current project schedules with Area 51 Defense and Enemy Remains, I think I could work on your game with revshare pay at least.
An excellent DooM style monster.
I have added it to my project.
:-D
Thanks :) makes me happy