Low-poly racing helmet
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Saturday, June 5, 2021 - 03:28
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A simple model of a low-poly racing helmet for a game I am making. Formats: Blend, glTF. It is used with PBR rendering. Textures: base, metal/roughness, normals, ambient occlusion. AO is in the metal slot's red channel. Intentionally, the base texture is very simple, so you can customize it for your needs.
File(s):
![application/zip helmet.zip](/modules/file/icons/package-x-generic.png)