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Isometric road tiles (water expansion)

Author: 
Kenney
Tuesday, December 4, 2012 - 10:49
Support Kenney on Patreon
Art Type: 
2D Art
Tags: 
Isometric
road
city
tiles
water
License(s): 
CC0
Collections: 
  • 2D - Isometric Tiles
  • 2D::Tile::Isometric
  • 2Use4CG
  • A Pool: Unsorted (GDN)
  • Best Isometric (iso, rhombus, diamond) Tilesets for Tilemaps
  • C0 fantasy modern game
  • Catchbox
  • Delivery Game
  • Generic Art Collection
  • Isometric Tiles
  • Kenney assets
  • Pool - Minecraft Server Kit
  • RPG City Art
  • Starter Kits
  • Top Down 2D Isometric 32x32 Art Collection
Favorites: 
53
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Preview: 
Preview
Preview

42 new water related tiles for use with the isometric road tiles pack.

Waterfalls, bridges, slopes, rivers on hills and river endings are now possible thanks to this new expansion pack.

Included are seperate PNG files and source SVG, AI and SWF vector files.

Let me know if you have any questions or requests!

---

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Attribution Instructions: 
Credit "Kenney.nl" or "www.kenney.nl", this is not mandatory.
File(s): 
roadTiles_water.zip roadTiles_water.zip 332.1 Kb [7276 download(s)]
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Comments

Jattenalle
joined 11 years 9 months ago
12/04/2012 - 11:03
Jattenalle's picture

These are awesome, keep it up!

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sykobee
joined 10 years 2 months ago
12/28/2012 - 04:18

These are really nice, and also work well for someone who is starting out doing their own isometric graphics, especially the hills.

However I'm unsure about the uphill/downhill river - maybe something like a river lock would be a better graphic to use? And for higher drops, a waterfall.

In addition, perhaps it would be good to separate the land forms from the constructions opon the land, i.e., the road graphics, river graphics, rail graphics, buildings, trees, etc would all be separate from the underlying land block. This means you can have multiple land blocks (grassy, stoney, desert, etc) without having to redo all the constructions upon that block.

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