Isometric Knight NPC
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Tuesday, September 17, 2013 - 04:22
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If you loop between frames 0-22, he just looks around, so a good animation might be
0 -> 22 -> 0 -> 68
Made using Clint Bellanger's Base Human Mesh.
File(s):
knight.png 117.2 Kb [3899 download(s)]
Knight01.png 89.5 Kb [2599 download(s)]
knight5.png 394.3 Kb [2665 download(s)]
Comments
wow, nice. Where is the knight being used ? I have not been able to see him :(