Fence variation
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Sunday, May 8, 2011 - 06:30
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Hi,
Looking through what Tempest in the Aether wanted done I found some drawings of fence sections so I made this.
I'm slowly getting better at 3D modelling however I still don't seem to have got the hang of making things low poly so again, as with the goggles these have quite a high poly count.
Hopefully someone can decrease the poly count themselves as I am struggling to do so but hopefully they will be useful to someone
Scribe
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fence1.blend 527.9 Kb [1086 download(s)]
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Once decimated a little, normals fixed, and retextured a little rusty, this fit perfectly in an old cemetary in my game.
I've included this asset in the AnyRPG Engine. Its been featured in a YouTube livestream at https://youtu.be/t4xqkYE9YrU and you've been added to both the in-engine credits, and the credits at anyrpg.org.