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Dark Forest

Author: 
Dread Knight
Friday, February 8, 2019 - 06:37
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Support Dread Knight on Patreon
Collaborators: 
arikel
Art Type: 
2D Art
Tags: 
forest
grass
combat
level
Arena
blender
trees
nature
Battle
camp
scary
place
location
jungle
1080p
background
License(s): 
CC-BY-SA 3.0
Collections: 
  • AncientBeast
  • Iso-RPG-Concept
  • Jungle puzzle
  • legends
Favorites: 
9
Share Icons: 
Preview: 
Preview
Preview
Preview

One of the first combat locations made for my game project, https://AncientBeast.com

Made using assets by Zuendholz https://blendswap.com/blends/view/3523

Grass added by Arikel (not available in the attached blend file though).

Included Ancient Beast example screenie.

 

Copyright/Attribution Notice: 
Please mention/link my game project: https://AncientBeast.com
File(s): 
Dark Forest by Dread Knight.png Dark Forest by Dread Knight.png 1.3 Mb [281 download(s)]
Dark Forest.blend Dark Forest.blend 49 Mb [105 download(s)]
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Comments

Snabisch
joined 8 years 6 months ago
02/08/2019 - 09:16
Snabisch's picture

Good job

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rubberduck
joined 9 years 4 months ago
02/09/2019 - 04:58
rubberduck's picture

Looks like good 2D backgrounds, but you only uploaded them as a preview and under downloads there is only the source / blend file.

Or is this just 3D art tagged as 2D art???

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Dread Knight
joined 12 years 1 month ago
02/09/2019 - 19:29
Dread Knight's picture

That second preview was the actual file. Anyway, I've added jpg preview and png download now, both optimized. Thanks for the feedback!

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Emcee Flesher
joined 2 years 5 months ago
05/18/2021 - 08:41

That is a very impressive project. It looks like it's been going for a long time and you've managed to get quite a bit of time from some professional quality artists.

I was looking to find who did the creature art. The answer seems to be several people, but the ones in the gameplay screenshot are probably mostly modelled by Clement Focault?

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Dread Knight
joined 12 years 1 month ago
05/18/2021 - 08:54
Dread Knight's picture

Thanks, too bad I can't manage to secure any semi-decent funding or the project would have taken off by now.

In the screenie all the creatures are 2d, but plan was to have all 3d modeled and animated using blender.

Clement coded the prototype, had him as an intern for a while, he also 3d modeled several of the units.

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hensoup
joined 5 days 15 hours ago
03/18/2023 - 16:42

https://twitter.com/i/status/1637236421537693696 I used this temporarly for test background for my point and click platformer

made a custom paralax map for it to make it work without having too much polygon detial.  

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Dread Knight
joined 12 years 1 month ago
03/18/2023 - 19:29
Dread Knight's picture

@hensoup Pretty cool, thanks for sharing! Keep up the good work :-)

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