Boxy Bold Font
- !CO Assets
- 16bit FPS
- 16x16 chibi rogue-like
- 2D::UI/HUD/Skin
- ???
- CC0 Fonts
- CF Inspiration
- Detective
- Dook Assets
- Font Art Collection
- Fonts
- General - Fonts
- GTA TopDown
- LPC Art Collection + Others
- misc misc
- my collection
- OpenGameArt Spring 2020
- pixel fonts
- Pool: Fonts (GDN)
- QnD001 Assets
- To Remix
- Top 2D Art
- Type - Interface Assets
- UI
- Zelda Like RPG
Here's a simple bitmap font I threw together after seeing a similar example somewhere else.
This font uses a blocky sans-serif style with thick vertical lines, a blocky outline, and thick drop shadow. The font itself is 5 pixels high, 8 pixels total with the outline/shadow. The glyphs are variable width (between 4 and 10 pixels).
The font is meant to be used with "-1" pixel kerning -- where adjacent glyphs have overlapping outlines. See the preview for an example usage.
Lower ASCII is represented except for lowercase letters. I thought it would be better for the style of this font to only inclue bold caps.
Note that several glyphs are identical: zero and the letter O, one and the letter I, two and the letter Z, five and the letter S, etc. If your usage can't rely on context to tell which glyph is being used, you may need a different font.
Comments
Here is the .fnt content for AngelCodeFont users. You have just to rename the spritesheet to "boxy.png"
info face="boxy" size=-16 bold=0 italic=0 charset="" unicode=1 stretchH=100 smooth=0 aa=1 padding=0,0,0,0 spacing=1,1 outline=0 common lineHeight=8 base=25 scaleW=256 scaleH=256 pages=1 page id=0 file="boxy.png" chars count=95 char id=32 x=0 y=0 width=1 height=1 xoffset=0 yoffset=0 xadvance=3 page=0 chnl=15 //SPACE char id=33 x=1 y=0 width=4 height=8 xoffset=0 yoffset=0 xadvance=3 page=0 chnl=15 //! char id=34 x=6 y=0 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //" char id=35 x=14 y=0 width=9 height=8 xoffset=0 yoffset=0 xadvance=8 page=0 chnl=15 //# char id=36 x=24 y=0 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //$ char id=37 x=32 y=0 width=10 height=8 xoffset=0 yoffset=0 xadvance=9 page=0 chnl=15 //% char id=38 x=43 y=0 width=9 height=8 xoffset=0 yoffset=0 xadvance=8 page=0 chnl=15 //& char id=39 x=53 y=0 width=4 height=5 xoffset=0 yoffset=0 xadvance=3 page=0 chnl=15 //' char id=40 x=58 y=0 width=5 height=8 xoffset=0 yoffset=0 xadvance=4 page=0 chnl=15 //( char id=41 x=64 y=0 width=5 height=8 xoffset=0 yoffset=0 xadvance=4 page=0 chnl=15 //) char id=42 x=70 y=0 width=6 height=7 xoffset=0 yoffset=0 xadvance=5 page=0 chnl=15 //* char id=43 x=77 y=0 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //+ char id=44 x=86 y=2 width=5 height=6 xoffset=0 yoffset=2 xadvance=4 page=0 chnl=15 //, char id=45 x=92 y=2 width=6 height=4 xoffset=0 yoffset=2 xadvance=5 page=0 chnl=15 //- char id=46 x=99 y=3 width=5 height=6 xoffset=0 yoffset=3 xadvance=4 page=0 chnl=15 //. char id=47 x=104 y=0 width=6 height=8 xoffset=0 yoffset=0 xadvance=5 page=0 chnl=15 /// char id=48 x=1 y=9 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //0 char id=49 x=9 y=9 width=4 height=8 xoffset=0 yoffset=0 xadvance=3 page=0 chnl=15 //1 char id=50 x=14 y=9 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //2 char id=51 x=22 y=9 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //3 char id=52 x=30 y=9 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //4 char id=53 x=38 y=9 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //5 char id=54 x=46 y=9 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //6 char id=55 x=54 y=9 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //7 char id=56 x=62 y=9 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //8 char id=57 x=70 y=9 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //9 char id=58 x=1 y=18 width=4 height=8 xoffset=0 yoffset=0 xadvance=3 page=0 chnl=15 //: char id=59 x=6 y=18 width=4 height=8 xoffset=0 yoffset=0 xadvance=3 page=0 chnl=15 //; char id=60 x=11 y=18 width=6 height=8 xoffset=0 yoffset=0 xadvance=5 page=0 chnl=15 //< char id=61 x=18 y=19 width=6 height=6 xoffset=0 yoffset=1 xadvance=5 page=0 chnl=15 //= char id=62 x=25 y=18 width=6 height=8 xoffset=0 yoffset=0 xadvance=5 page=0 chnl=15 //> char id=63 x=32 y=18 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //? char id=64 x=41 y=18 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //@ char id=65 x=1 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //A char id=66 x=9 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //B char id=67 x=17 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //C char id=68 x=25 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //D char id=69 x=33 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //E char id=70 x=41 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //F char id=71 x=49 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //G char id=72 x=57 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //H char id=73 x=65 y=27 width=4 height=8 xoffset=0 yoffset=0 xadvance=3 page=0 chnl=15 //I char id=74 x=70 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //J char id=75 x=78 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //K char id=76 x=86 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //L char id=77 x=94 y=27 width=9 height=8 xoffset=0 yoffset=0 xadvance=8 page=0 chnl=15 //M char id=78 x=1 y=36 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //N char id=79 x=10 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //O char id=80 x=18 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //P char id=81 x=26 y=36 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //Q char id=82 x=35 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //R char id=83 x=43 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //S char id=84 x=51 y=36 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //T char id=85 x=60 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //U char id=86 x=68 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //V char id=87 x=76 y=36 width=9 height=8 xoffset=0 yoffset=0 xadvance=8 page=0 chnl=15 //W char id=88 x=86 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //X char id=89 x=94 y=36 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //Y char id=90 x=103 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //Z char id=91 x=1 y=45 width=5 height=8 xoffset=0 yoffset=0 xadvance=4 page=0 chnl=15 //[ char id=92 x=7 y=45 width=6 height=8 xoffset=0 yoffset=0 xadvance=5 page=0 chnl=15 //\ char id=93 x=14 y=45 width=5 height=8 xoffset=0 yoffset=0 xadvance=4 page=0 chnl=15 //] char id=94 x=20 y=45 width=8 height=6 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //^ char id=95 x=29 y=49 width=6 height=4 xoffset=0 yoffset=4 xadvance=5 page=0 chnl=15 //_ char id=96 x=36 y=45 width=5 height=8 xoffset=0 yoffset=0 xadvance=4 page=0 chnl=15 //` char id=97 x=1 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //A char id=98 x=9 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //B char id=99 x=17 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //C char id=100 x=25 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //D char id=101 x=33 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //E char id=102 x=41 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //F char id=103 x=49 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //G char id=104 x=57 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //H char id=105 x=65 y=27 width=4 height=8 xoffset=0 yoffset=0 xadvance=3 page=0 chnl=15 //I char id=106 x=70 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //J char id=107 x=78 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //K char id=108 x=86 y=27 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //L char id=109 x=94 y=27 width=9 height=8 xoffset=0 yoffset=0 xadvance=8 page=0 chnl=15 //M char id=110 x=1 y=36 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //N char id=111 x=10 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //O char id=112 x=18 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //P char id=113 x=26 y=36 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //Q char id=114 x=35 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //R char id=115 x=43 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //S char id=116 x=51 y=36 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //T char id=117 x=60 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //U char id=118 x=68 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //V char id=119 x=76 y=36 width=9 height=8 xoffset=0 yoffset=0 xadvance=8 page=0 chnl=15 //W char id=120 x=86 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //X char id=121 x=94 y=36 width=8 height=8 xoffset=0 yoffset=0 xadvance=7 page=0 chnl=15 //Y char id=122 x=103 y=36 width=7 height=8 xoffset=0 yoffset=0 xadvance=6 page=0 chnl=15 //Z char id=123 x=42 y=45 width=5 height=8 xoffset=0 yoffset=0 xadvance=4 page=0 chnl=15 //{ char id=124 x=48 y=45 width=5 height=8 xoffset=0 yoffset=0 xadvance=4 page=0 chnl=15 //| char id=125 x=54 y=45 width=5 height=8 xoffset=0 yoffset=0 xadvance=4 page=0 chnl=15 //{ char id=126 x=60 y=45 width=9 height=5 xoffset=0 yoffset=2 xadvance=8 page=0 chnl=15 //~
Hi Clint,
I just wanted to thank you very much for the font! I used it in my newest game - Martian Mix-Up!
http://www.criticalgames.com.au/martian-mix-up.html
Hope it does your work justice!
Hey
your art is so fantastici, i create an android game with your art
you can found your name in the credits
https://play.google.com/store/apps/details?id=com.gmail.sr.okko.Pygia
Thanks Clint. I used this for the text in my first game Rad Rocket.