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Animated Roguelike/RPG Monsters from Eman Quest

Author: 
Night Blade
Monday, August 5, 2019 - 20:39
Art Type: 
2D Art
Tags: 
16x16
32-color
Pixel Art
Fantasy
monster
roguelike
License(s): 
CC-BY-SA 3.0
Collections: 
  • 16bit FPS
  • 16x16 chibi rogue-like
  • 2D::Sprite::Orthogonal
  • 3 Frame Walk Cycles
  • 3/4 Directional Sprite Sets
  • AK TopDown Characters
  • Cave Bad clone 1
  • Enemies and characters (Pixel Art)
  • Sprites
  • Waifu Wars - scouting
Favorites: 
19
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A collection of 16x16 roguelike monsters, some based on @JoeCreates's "Rogulike Monsters" art: https://opengameart.org/content/roguelike-monsters.

I created these for my procedural RPG, Eman Quest (https://deengames.itch.io/eman-quest). These are scaled up to 64x64, but can be shrunk to 16x16 if you wish.

These are all recoloured using the Endesga36 palette. There are some plain recolours (eg. Toxitail) and some animated ones (mostly 3-frames, with one 4-frame animation).

Copyright/Attribution Notice: 
Copyright NightBlade9 (twitter.com/nightblade99). Original art copyright Joe Williamson.
File(s): 
AntipodeMage.xcf AntipodeMage.xcf 34.2 Kb [391 download(s)]
Final boss.xcf Final boss.xcf 16 Kb [296 download(s)]
FlameTail.xcf FlameTail.xcf 2.2 Kb [332 download(s)]
FlameTail v2.xcf FlameTail v2.xcf 13 Kb [310 download(s)]
Toxitail.xcf Toxitail.xcf 4.9 Kb [329 download(s)]
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Comments

Sanglorian
joined 12 years 7 months ago
08/18/2019 - 03:37

FlameTail as a PNG -- I needed it so thought I'd post in case someone else found it useful.

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bwebster_gamemaker
joined 2 years 3 weeks ago
05/24/2023 - 09:57

I used this art as part of a class project in the video game design class I teach at my school.  The art was offered with the SA requirement and we made some pallet swaps and removed the fire tail to demonstrated when the snake could vs. could not shoot fire so uploading the pallet swaps.  It is upscaled a bit.  Sharing the modified version.

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