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AK: 3D Artworks

Author: 
Artistic GameDe...
Wednesday, February 21, 2024 - 19:09

3D Art

Collected Art: 
Modular Dungeon
Preview
Modular RPG Characters
Preview
3D dungeon modular wall set - 3
Preview
3D dungeon modular wall set - 4
Preview
3D dungeon modular wall set - 5
Preview
3D dungeon modular wall set - 1
Preview
3D dungeon modular wall set - 2
Preview
Medieval Doors Interiors
Preview
Animated Characters 2
Preview
Animated Characters 1
Preview
simple prison
Preview
Modular House - 3D Models
Preview
Card Suits Keys
Preview
Free3DAsylum
Preview
Rigged Suicide Girl body
Preview
Lemur
Preview
Bone Golem
Preview
Superpowers assets 3D stuff
Preview
3D Horror Game Monster
Preview
Free Bag Pile
Preview
Lost Places - Textures
Preview
WarWolf
Preview
Robot
Preview
Ship Cannon
Preview
Farm
Preview
Angler Man 3D
Preview
Free Fantasy Medieval Town Props Unity Assets low-poly 3D model
Preview
Big Guy
Preview
BA-2 (Blast All Bot Mark 2)
Preview
lava golem
Preview
Coastal tent buildings and animated signal fire (Unknown Horizons) 3D
Preview
Isometric Bridge
Preview
Animated Knight
Preview
Medivel Stone Floor
Preview
Medieval Castles & Tiles
Preview
Free Modular Low Poly Dungeon Pack
Preview
Free Low Poly Vehicles Pack
Preview
Mali buildings
Preview
Skeleton Outlaw 3D Character
Preview
Download Credits File

OpenGameArt.org can automatically generate a single credits file for all of the art in this collection. Please note that, while we tried our best, this file is in no way guaranteed to be accurate, and properly attributing the work you distribute with your project remains your responsibility. You'll want to load up this file in a text editor, check to make sure everything looks good (and that any special attribution instructions are followed), and then delete the notice at the top of the file, as the notice is designed to make you look very silly if you don't check over the file and remove it.

I understand that I'll end up looking really stupid if I didn't read the above paragraph, and want to download the credits file.

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