16x18 Magic Cast Animations Sheet 1 + Template
- 16x16 Pixel Art
- 16x16 RPG
- 2D - RPG Characters
- 2D RPG: Anti Fantasy
- 2D::Sprite::Orthogonal
- 3/4 Directional Sprite Sets
- A Pixel Art Collection
- A Pool: Unsorted (GDN)
- ATFA: Redrak Ascending
- Characters
- CharlesGabriel
- Enemies and characters (Pixel Art)
- Game Art
- misc. CC-BY
- OGA 16x16 JRPG Sprites & Tiles
- OGA Official Commissions
- Pixel Art - JRPG
- RPG
- Top Down 2D JRPG 16x16 Characters Art Collection
- Zed: AM: Top-Down
This is a set of Magic cast animation poses that go along with the 16x18 RPG Characters I made for OGA last year. This is the first sheet so far, along with the Magic Cast Adult character template, both with and without the Alpha channel transparent in the image. Here are also the separated clothing of all the characters so they can be interchangeable as well... finished.
http://opengameart.org/content/twelve-16x18-rpg-sprites-plus-base
If you use this art, you must include a link back to OpenGameArt.org in your attribution (as well as attributing the author, CharlesGabriel). If you make modifications to it, we would appreciate if you contribute those modifications back to OGA, but that is not required.
This is a work commisioned by OGA (Bartk).
Comments
Finally some Casting Animations!
Nice ;-)
CruzR: Thanks for the faves, glad you like 'em.
To everyone: Clothing separations done, including an alpha and non-alpha file. Also, you see that the Male Dark Knight hasn't been altered... this is because it is completely covered in armor, and taking out parts made it look ridiculous haha, so I left it untouched. Hope no one minds.
Those look great.
Is it just me or is the order of the last row (facing to the left) backwards?
Awesome! Minor issue: the last two links seem to be broken :/
Nice !!
Here's the second wizard on the first row without the purple hair.
(The rest will be coming later)
Is there seperate hair with these? I couldn't find it in this one or the modular pieces you posted. Having all the hair options would be very helpful. Same for the attack animations, those don't appear to have seperate hair either.