[LPC] Overworld
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Friday, August 16, 2019 - 15:17
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16x16 overworld map tiles in the style of LPC. Commissioned by castelonia for the game Herodom.
The grass and water are based on tiles drawn by Lanea Zimmerman (AKA Sharm) for the original LPC assets. The sand and snow are based on tiles by Daniel Eddeland, William.Thompsonj, Nushio, and Adrix89.
Included in this set:
- Terrain (grass, sand/desert, snow, water)
- Forests (regular and snow)
- Mountains
- Hills (grass, desert, snow)
- Paths (dirt and stone)
- Rivers
- Rocks (regular, desert, snow, water)
- Houses, Towers, and Towns/Castles (regular, desert, snow)
- Ship and Sailboat
- Shipwreck
- Docks
- 3 Animated Sea Creatures (dolphin, octopus, sea serpent)
- 4 Animated Banners (20 colors each)
- 2 Banner Patterns (20 colors each)
- 6 Panner Symbols (20 colors each)
Copyright/Attribution Notice:
[LPC] Overworld by Benjamin K. Smith, commissioned by castelonia. Grass/Water based on tiles by Lanea Zimmerman (AKA Sharm). Sand/Snow based on tiles by Daniel Eddeland, William.ThompsonJ, Nushio, and Adrix89.
File(s):
LPC Overworld.zip 377.4 Kb [1235 download(s)]
Comments
Overworld tiles! Wow, there's so many too, all well done. I especially like the desert buildings. I'm impressed with how you were able to miniaturize the coastline. Nicely done!
Thanks, Sharm, I'm really glad you like them! The desert buildings were one of my favorite things to draw.
I love how the overworld has come together!
To anyone reading this, I might like to commission expansions in the future to the overworld set. So if you have any suggestions on things that could be added to the set, just drop a message here or in private:)
This is awesome! Love how they turned out. I particular like the sea monsters :p And I agree with Sharm, the desert buildings are very cool! Now we just need some full-sized onion domes so we can build buildings like that...
I came back looking for something else (because I finally have a story, graphics, game engine, and mapping tools together, along with enough spare time to do game dev again) and was very pleasantly surprised by this! Thank you, I don't have to invent or improvise this now, thank you!
Hi,
I took the liberty to assemble the terrain-tiles into one file for easier use in editors..
No pixel has changed.. just moved