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Whispers of Avalon:: Animated Ocean Tileset

Author: 
Leonard Pabin
Monday, January 30, 2012 - 04:31
Art Type: 
2D Art
Tags: 
ocean
beach
tileset
Whispers of Avalon
sand
Avalon
License(s): 
CC-BY-SA 3.0
GPL 3.0
Collections: 
  • 04. Pixel Art - Terrain
  • 2D tilesets topview
  • 2D::Tile::Orthogonal
  • A pixel art collection. Part two.
  • AK TopDown Asset Packs
  • Assets
  • BACKGROUNDS
  • Base pixel art for 3D pixelish RPG
  • Bullet Hell Ideas
  • Game Art for Ship War Game
  • High Fantasy Pixel Art
  • HQ 2D & Isometric
  • Impyrean options
  • lichverse
  • lichverse isometric
  • long licence fantasy modern game
  • Must Use
  • MyGame
  • Non-Commercial - Art
  • RPG (non LPC)
  • Steam Valve
  • stream
  • Stylized RPG Assets
  • Terrain transitions
  • Tilesets
  • Tilesets and Backgrounds (PixelArt)
  • Top Down 2D JRPG 32x32 Art Collection
  • Top-down Water Tiles
  • topdown tiles
  • Used in Valyria tear
  • Whispers of Avalon
  • Whispers of Avalon content
  • Zelda Like RPG
Favorites: 
75
Share Icons: 
Preview: 
Preview

A tileset developed for Whispers of Avalon and The Mana World

32 x 32 pixel tiles 5 Frames

http://opengameart.org/content/whispers-of-avalon-grassland-tileset

File(s): 
beach_sand_woa.png beach_sand_woa.png 9.8 Kb [6325 download(s)]
beach_sand_woa2.png beach_sand_woa2.png 18 Kb [5378 download(s)]
beach_sand_woa3.png beach_sand_woa3.png 85.8 Kb [5333 download(s)]
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Comments

wokste
joined 14 years 1 month ago
02/03/2012 - 10:08

I think they are nice, but it might be better if you can have a bit more time between waves. Also randomising this time seems to be a good idea.

I just have the fear that this waves take too much attention from the player away to the real parts of the game.

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Leonard Pabin
joined 15 years 4 months ago
06/16/2012 - 08:36

The time between frames is really up to the person using them as is the frame order. So anyone should be able to make the waves appear more random, if they so wish.  I disagree with you, having more movement in what would otherwise be a static background should help to make the world more believable. 

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hammisun
joined 5 years 9 months ago
07/31/2019 - 09:04

Can I use it commercially in my developed RPG game? Would you give me permission? I'll mark your name on the credit. I beg you

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zombietom
joined 7 years 4 months ago
07/31/2019 - 09:21

@hammisun: this page is literally the example used in the very first FAQ entry ansering your question https://opengameart.org/content/faq#q-how-to-credit

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Cybil
joined 1 year 10 months ago
06/26/2023 - 03:42

Do i need to use all 3 of these PNG's to animate the beach tiles? Also you say 5 frames but none of those PNG's have 5 animation frames. I don't understand what you mean by 5 frames. I'm sry i got i little confused

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MiniModele
joined 1 year 10 months ago
07/27/2023 - 03:01
MiniModele's picture

Very nice work!

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