Tortoise (high poly)
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Saturday, March 12, 2011 - 20:32
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Made this mesh of a tortoise monster for projects like Flare.
I think it would fit nicely in a swamp level or something alike.
fullsize preview: http://opengameart.org/sites/default/files/tortoise_display.jpg
File(s):
tortoise.7z 10 Mb [305 download(s)]
Comments
kawabunga !
Brilliant
Your sculptings are first-class and I hope you wont stop!
Thank you,
Hey, i have fun making them and contributing to OGA, so i wont stop soon, plus i have a pretty big list of things i'd like to make :P
I'm still learning a bunch, no more bent arms and trying to keep poly lower for exemple :)
Sunburn, I'm loving all your work mate. As you've seen i've been working on low poly versions. I wouldn't say you need to do lower poly versions, the big thing is the internal faces, since they make reducing the faces harder later on. If the application you're using has an option to remove everything but the outer shell, that'd drop your poly count by a huge ammount and make it easier to o low poly versions that are more accurate to the original. Whatever the case, keep em coming!