Skip to main content

User login

What is OpenID?
  • Log in using OpenID
  • Cancel OpenID login
  • Create new account
  • Request new password
Register
  • Home
  • Browse
    • 2D Art
    • 3D Art
    • Concept Art
    • Textures
    • Music
    • Sound Effects
    • Documents
    • Featured Tutorials
  • Submit Art
  • Collect
    • My Collections
    • Art Collections
  • Forums
  • FAQ
  • Leaderboards
    • All Time
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
    • Weekly
      • Total Points
      • Comments
      • Favorites (All)
      • Favorites (2D)
      • Favorites (3D)
      • Favorites (Concept Art)
      • Favorites (Music)
      • Favorites (Sound)
      • Favorites (Textures)
  • ❤ Donate

Check out Heroine Dusk

bart
Wednesday, May 1, 2013 - 10:39
bart's picture

Hey Folks!

Lead Flare developer and OGA contributor Clint Bellanger has just completed his April OneGameAMonth project, Heroine Dusk.  Heroine Dusk is a fun, casual, retro first-person dungeon romp with about an hour of gameplay.  Here are a few screenshots to give you an idea of what it's all about:

The game runs at a resolution of 160x120 (scaled to fit your screen), and the art is done using the 16 color dawnbringer color palette.  It is written entirely in JavaScript, and the source code is available on GitHub under the GPL v3 or later.  The art is CC-BY-SA and can be round right here on OGA.

I highly recommend playing it, as it's a lot of fun!

Bart

  • bart's blog
  • Log in or register to post comments

Comments

nosycat
joined 13 years 7 months ago
Wednesday, May 1, 2013 - 22:33
nosycat's picture

Awesome little demo! I missed the "golden age" of first-person dungeon crawlers, but Heroine Dusk gives me a good idea of why they were fun. I suspect the interface helps a lot by making the game easier, but I still seem to have missed a lot, now that I looked at the art. Call me a spoiled modern player. :P

I'm curious, were the maps coded by hand?

  • Log in or register to post comments
qubodup
joined 16 years 1 month ago
Thursday, May 2, 2013 - 05:19
qubodup's picture

Very cool! Only things missing are a browser favicon and sounds :)

I wanted to share the website on Facebook but it generated no preview image and I didn't want to waste my "friends"' time so I wrote a blog post about how to fix this instead: http://qubodup.wordpress.com/2013/05/02/game-website-basics-favicon-and-facebook-image-preview-opengraph-for-social-websites-like-reddit-google-plus/

  • Log in or register to post comments
Clint Bellanger
joined 15 years 8 months ago
Thursday, May 2, 2013 - 06:36
Clint Bellanger's picture

Thanks for the plug!

@claudeb Yeah I ended up making the map arrays by hand. If the maps were any larger I would have used Tiled instead. Source code peek: http://heroinedusk.com/demo/atlas.js

  • Log in or register to post comments
Demetrius
joined 14 years 4 months ago
Saturday, May 4, 2013 - 04:00

Absolutely awesome!

  • Log in or register to post comments
Clint Bellanger
joined 15 years 8 months ago
Monday, May 6, 2013 - 07:00
Clint Bellanger's picture

Test post. Don't mind me! I noticed that Heroine Dusk almost works with an iframe embed and wanted to test it here. But looks like OGA smartly filters out iframes on rando comments :)

  • Log in or register to post comments
AVGVSTA
joined 13 years 3 months ago
Wednesday, May 22, 2013 - 08:39
AVGVSTA's picture

Very cool. The visuals are astounding.

  • Log in or register to post comments
fantom15
joined 11 years 9 months ago
Monday, July 29, 2013 - 15:31

were can i make my own art 

 

  • Log in or register to post comments