Need rudimentary top down character graphics for prototyping
Tuesday, November 6, 2012 - 21:00
Not asking for much here, just something better than ovals for prototyping purposes.
Basically it's a top down game, almost RTS like with a fantasy setting. I'd like to layer the characters from top down, Head, shoulders, arms, legs. Probably need a bit of torso in there eventually. There's going to be a lot of troops on screen, so I don't want them taking up too much room.
[img]http://imageshack.us/a/img716/8954/exampleuo.png[/img]
Really all I need is a few pieces to play around with, some spare body parts. I picture the head and shoulders as being the most dominant aspects visually, but I'm not picky. Just need something basic I can use to work out the basic flow and timing of combat.
Some game data you can salvage:
Look specifically at this sprite; it has top down as well as isometric renderings.
http://opengameart.org/content/zombie-sprites
THanks, that should give me enough to work with.