Zombie Sprites

Preview:
Zombie Sprites

Description:

Zombie!

128x128 tiles.  8 direction, 36 frames per direction.

  • Stance (4 frames)
  • Lurch (8 frames)
  • Slam (4 frames)
  • Bite (4 frames)
  • Block (2 frames)
  • Hit and Die (6 frames)
  • Critical Death (8 frames)

Blender file posted here: http://opengameart.org/content/zombie-0

I use a custom Python script to render the animation in 8 directions.  Then I use this ImageMagick command to combine them:

montage *.png -background "transparent" -geometry 128x128 -tile 36x8 zombie.png

 

Artist:
pfunked (OpenGameArt.org user)

License(s):
GNU GPL 2.0
GNU GPL 3.0
CC-BY-SA 3.0

Favorites: 9

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User offline. Last seen 4 hours 48 min ago. Offline
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Joined: 09/17/2009
Points: 826
Note to Self...

bart pointed this out. Perfect sound effect source for the head explosion: http://opengameart.org/content/2-wooden-squish-splatter-sequences

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Joined: 03/28/2010
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Whoa!

If I ever put zombies in my game, I would most likely use these. They're pretty freakin' nifty. Good job pfunked.

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Re: Zombie Sprites

This is great. I can't wait to play OSARE.

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