GNU Versus Zombie Rotten Tomatoes (C++) (Shoot'em up)
Monday, July 23, 2012 - 06:24
Hi,
My game for the LPC is almost finished. It is a shoot'em up (bullet hell type) written in C++ under GNU/Linux. It works on my 1.6GHz computer at 60fps (for a single player), it can be played by 2 players in the same time (on the same keyboard) and it looks like that:
My public repo is not really hard to find, but I'll publish it wednesday, when the two last points will be done (the game over and the sound).
I have a question: is the LPC still running ? Because I didn't see any update on the LPC web site for a long time. Currently, there is no submit form for the coding part and I will be AFK after thursday.
Coding phase ends July 31 so you still has time.
I was told in IRC submit form should go up hopefully Tuesday this week.
I guess I finished the 'GNU versus zombie rotten tomatoes' development. For the LPC at least.
So, there are 3 playable characters but only 1 stage which is really, really hard. I don't try but I think it may be easier in two players mode.
As I said it runs fine at 480x640 and 60fps on a 1.6GHz computer without any hardware acceleration.
Hope you could have fun with it. Here comes two more snapshots.
The public repo is here: https://github.com/PoufPoufProduction/tomatoes
For compiling under GNU/Linux, you need SDL, SDL_image, SDL_mixer and libConfig (version 9), and my own framework called splashouille here : https://github.com/PoufPoufProduction/splashouille
Hey Johann,
I wrote a small review of your game. My brother and I really enjoyed playing it!
http://k3rnel.net/2012/08/22/lpc-game-review-gnu-vs-zombie-tomatoes/
Thanks for making the game.
@Nushio
Thanks for your review. I just added a comment on your blog.
As I said, I really think you are the first (and only) one to compil and play one of my games. Congrats !!!
I compiled and ran it when it was first available.
Do I get a medal?
/love me some smups.