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Liberated Pixel Cup

gameapi-game progress thread

Tero Pulkkinen
Friday, July 13, 2012 - 13:41

Guess other people have done progress threads for different projects, I'll do one too...

Here's all the screenshots I have...

// Tero Pulkkinen

Attachments: 
Preview
char.png char.png 6.1 Kb [49 download(s)]
Preview
char2.png char2.png 12.2 Kb [139 download(s)]
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char3.png char3.png 56.5 Kb [65 download(s)]
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char4.png char4.png 65.2 Kb [28 download(s)]
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world1.png world1.png 35.5 Kb [46 download(s)]
Preview
world2.png world2.png 42.3 Kb [57 download(s)]
Preview
world3.png world3.png 104.7 Kb [55 download(s)]
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Tero Pulkkinen
joined 12 years 11 months ago
Thursday, July 19, 2012 - 18:34

the repository address is: 

git clone git://git.code.sf.net/p/gameapigame/code gameapigame-code

and of course to make it work, the GameApi lib is needed, which you'll find in another repo: (most of this was the code that was available before contest)

git clone git://git.code.sf.net/p/gameapi/code gameapi-code

The sourceforge page is: https://sourceforge.net/p/gameapigame/

and for the library: https://sourceforge.net/p/gameapi/

some new battle screenshot...

Attachments: 
Preview
attack1.png attack1.png 99.4 Kb [49 download(s)]
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Tero Pulkkinen
joined 12 years 11 months ago
Saturday, July 14, 2012 - 12:40

Things doesn't always go as planned, and the following screenshot is perfect example...

Attachments: 
Preview
enemy2.png enemy2.png 90.9 Kb [70 download(s)]
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gnudist
joined 12 years 11 months ago
Saturday, July 14, 2012 - 17:25

Man, the world is really going downhill if you can't even trust the alphabet anymore.

Oh crap now there are more letters on my screen and they keep multipliying ahhhhhhhhhhhhhhhhhhhhhhh

*runs away*

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madmarcel
joined 12 years 11 months ago
Saturday, July 14, 2012 - 17:53
madmarcel's picture

It's those D's I tells ya. Them's evil, I learned that in school, saw plenty of 'em :P

http://madmarcel.github.io

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RainyMirror
joined 12 years 11 months ago
Saturday, July 14, 2012 - 19:45
RainyMirror's picture

Are you using a GPL font for your letters? Do you load that font from the system or your game provides it?

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madmarcel
joined 12 years 11 months ago
Saturday, July 14, 2012 - 21:19
madmarcel's picture

All joking aside, I'm assuming those letters represent enemies...

The one thing that I felt was incredibly limiting in the LPC art assets

was the lack of 'monsters'...I think there is what...5..maybe 6 in total?

 

So what sprites are you going to use to represent them?

Or will they stay as letters?

 

 

http://madmarcel.github.io

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Tero Pulkkinen
joined 12 years 11 months ago
Sunday, July 15, 2012 - 02:44

RainyMirror: It just loads existing font from the system. (seems to be /usr/share/fonts/truetype/freefont/FreeSans.ttf in ubuntu..) Just need to figure out if the same font is available in all linux boxes, or how to find proper replacement on systems that does not have it. (might mean that the game looks different on different boxes depending on which font is available -- maybe I'll add a commandline switch to choose the font for the game)

madmarcel: I was thinking of leaving them as letters. fonts are pretty good content that is widely available in linux boxes. 

Either way, still some problems getting the enemies to move properly...

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Tero Pulkkinen
joined 12 years 11 months ago
Thursday, July 19, 2012 - 12:49

I added some more monsters and new levels...

Attachments: 
Preview
 monsters.png monsters.png 243.6 Kb [42 download(s)]
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shirish
joined 14 years 11 months ago
Thursday, July 19, 2012 - 12:59

umm.... what is your repo address please ? If possible add it to the first post please so people know.

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Tero Pulkkinen
joined 12 years 11 months ago
Thursday, July 19, 2012 - 18:34

the repository address is: 

git clone git://git.code.sf.net/p/gameapigame/code gameapigame-code

and of course to make it work, the GameApi lib is needed, which you'll find in another repo: (most of this was the code that was available before contest)

git clone git://git.code.sf.net/p/gameapi/code gameapi-code

 The sourceforge page is: https://sourceforge.net/p/gameapigame/

 and for the library: https://sourceforge.net/p/gameapi/

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Tero Pulkkinen
joined 12 years 11 months ago
Sunday, July 22, 2012 - 16:40

hmm, guess it's time for another screenshot. Now added some skeletons, and changed the text display.. Now only displaying hp.

 

Attachments: 
Preview
skeleton.png skeleton.png 107.7 Kb [42 download(s)]
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