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Liberated Pixel Cup

new way to make art?

ctdabomb
Wednesday, May 23, 2012 - 08:39
ctdabomb's picture

from blender nation: http://www.blendernation.com/2012/05/23/eight-bit-blending/

Animated1

"Using the non-photorealistic Freestyle renderer to recreate ’8-bit’ graphics.

Jesse Werner writes:

My goal in posting this is to give back to the community and encourage non-photo realistic blending, especially in the realm of 2D video game art. These are the methods I have come up with and I want to share them so people can take them and use them in their own work and improve upon them.

I started this blend just to explore rendering in a low resolution, low-bit, retro style for game development. I think that it has come along fairly well and I would like to share it with you all.

I used the Blender 2.63 r46584 Freestyle build from graphicall.org. You will need a Freestyle build for this to render properly.

The blend file is available on BlendSwap.

I must conclude that using Blender for 2D sprite generation is an underused method of unlimited possibilities. I hope those of you who download this blend file share your improvements and derivative sprite generation methods for us all to learn from."

 

might this be a good way to make art?

 

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nosycat
joined 13 years 9 months ago
Wednesday, May 23, 2012 - 21:10
nosycat's picture

Any technique that yelds good art is a good way to make art. And this one looks interesting indeed.

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cemkalyoncu
joined 13 years 3 months ago
Wednesday, May 23, 2012 - 22:55
cemkalyoncu's picture

wow, i hope to see this technique in the lpc.

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hc
joined 15 years 6 days ago
Thursday, May 24, 2012 - 10:17

Some time ago I made some experiments with post-processing images, a result with a simple howto contained can be found here:

http://opengameart.org/content/pixelated-carnivorous-plant

And I made some tests with proprietary images of rendered game characters that turned out quite well, too.

The process itself could be automated.

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ctdabomb
joined 13 years 2 months ago
Tuesday, June 5, 2012 - 09:32
ctdabomb's picture

http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Spritify

this add-on might also be helpful

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Ptolom
joined 13 years 1 month ago
Wednesday, June 6, 2012 - 09:53
Ptolom's picture

I have been making some particle effects in blender (examples are in the art requests thread). It works pretty well, but achieving a limited pallete is quite complicated. Perhaps a python script could simplify the process.

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