Audacity and LAME work on Mac
Needed a sealed envelope and a corresponding opened envelope for my game. Made a broken seal version of the envelope. Figured someone else might find it useful
(all credit and attribution to Ravenmore)
I agree every 2 weeks may be to a bit too frequent. However, I don't think art challenges saturating the Latest Art section is much of a concern. I'm guessing it will be saturated by several submitters, not just one, so it is still showcasing new art by various artists and, furthermore, draws attention to the art challenges which I think is a good thing. Also, the saturation will probably only occur near the end of a challenge deadline and won't dominate the site for weeks on end.
I understand the benefits of asset claiming; It encourages the use of multiple submissions instead of 5 people all using the same asset to the exclusion of 4 others. However, it would be difficult for programmers to take advantage of. For example, I may say "I am using this asset", and focus my game on that one asset. Another (already claimed) asset may have worked better for me, but I use the one asset instead just so I can get the bonus points. Then chasersgaming comes along and says "oh I'm using this same asset, too" which eliminates my bonus. WTF, chasersgaming?!
Just kidding, but the point is I don't know if a claim comes with enough of a guarantee for programmers to invest time in an asset. The underlying concept is good, and I like the "well used" idea, though.
These are licensed Creative Commons Attribution, but this hasn't attributed either author. There is some attribution inside the download, but would you be willing to add links to the original downloads and mention the blendswap authors' names here on the submission page?
Historically, voting polls (via favorites) would close one week after the submission deadline, so I'm assuming I'll be tallying the favorites as of the end of the day Sunday the 22nd?
@Sanglorian: I saw your submission even before ElizaWy linked to it. You're in the contest. No takebacks! :P
A NOTE ON TAGS: The tags on OGA don't really link to twitter. Using hashmarks on tags actually makes them more difficult to find. Searching for Challenge and Reborn will exclude results tagged #Challenge and #Reborn. I'm checking both, so it's all good. Just FYI.
Find your favorite submission and slam that Favorite button, everyone! If you like more than one, Favorite them both... or all... Favorite all the ones you like! :)
"The license on this is GPLv2 but I'll try and contact him about a more liberal license."
Keep me posted.
"...Crawltiles have more than hundred asset..."
A hundred?! That's certainly true. I counted over 3000, and that's not even including some of the more recent addtions. Or are you only converting the creatures? I think that would still be more than 500. Still, it looks like a fun project. :)
I can certainly award medals in accordance with whatever game jam rules you come up with. I doubt there would be an issue with OGA being a "co-host" either, though it would be helpful to see the whole plan before giving an enthusiastic "yes, lets do this!"
By whole plan, I mean what are the rules for winning? what art can be used? Is the code required to be open source? how do contestants submit their game? How are the submissions judged and by whom? The discussion is already going in the right direction, but the answers still need to be ironed out. I don't think the answer to any of those questions would prevent me personally from being on board with this. It's more about making sure nothing is being promised on behalf of OGA that can't really be delivered... like prizes.
I think farrer's mention of the LPC is a good model to imitate here, but I'm not familiar with the pitfalls that may have run into. I wasn't around when all that was going down. "...was too much work for those envolved in judgement, money raise/sponsoring, etc..." tell me more about that.