What should i model?
Friday, July 12, 2013 - 22:24
I'm up for suggestions on what I should model. I was trying maxmize the usefullness in the modeling i've done so far (i don't particularly care about some game).
I mainly do lowpoly 3D, and I'm not that interested in texturing or animation. I release everything as CC0.
So, what important things are we missing? Should I just do more animals? If so, what animals?
Speaking for flare here: Recently a Summoning skill was introduced. So we could need some pets, which fight along the hero.
What about dogs, wolfs, bears ?
If you'd like to improve the scene in the peaceful village, what about cows, sheep or chicken? (They could be running around in a fenced area)
Hi Stefan.
I already made a wolf model (it's here on opengameart), and you can find a sheep, chicken, pig, goat in 0AD (CC-BY-SA license i think). There is a bear as well, but I think it needs to be remade.
I think for such a game as Flare, you wouldn't want a poodle summon so i think the dog could just be a different texture for the wolf model.
I'll look at maybe making a bear if I can find some good reference material.
If you can do organic modelling, why not more monsters. As for animals, I guess there many more missing. You can see the list of OGA animals from here.