I think so too, I'm not sure though as I haven't delved much into the subject. How is a "name-your-price" -payment model then considered? If the lowest price in the case is for free, that is, otherwise it'd not be free in a monetary sense.
EX. I downloaded some Lapfox Trax albums earlier that were distributed in a name-your-price manner, I downloaded them for free (I am probably going to pay something for them later on as they are pretty good). I find it to be a pretty reasonable model even if some people never pay anything for the product (but that is to be expected.)
I think so too, I'm not sure though as I haven't delved much into the subject. How is a "name-your-price" -payment model then considered? If the lowest price in the case is for free, that is, otherwise it'd not be free in a monetary sense.
EX. I downloaded some Lapfox Trax albums earlier that were distributed in a name-your-price manner, I downloaded them for free (I am probably going to pay something for them later on as they are pretty good). I find it to be a pretty reasonable model even if some people never pay anything for the product (but that is to be expected.)
This was pretty nice, though it felt a bit off at times. The sounds used itself are great and you could really remix it too, and it suits the purpose.
This is pretty good for any isometric game, RPG or RTS. Of course I have a thing for rendered 2.5D art, but still... :D
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