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Re: Official new project name: FLARE
Wednesday, December 15, 2010 - 05:52

the new name is awesome. its more appealing, and yeah it adds a bit of flair to it. :)

Re: Cave Tileset
Monday, November 15, 2010 - 18:16

finally i know what the tileset defs are.. :)

Re: SDL Drawing
Friday, November 12, 2010 - 17:09

oh. ive tried SDL_draw, its very easy to use.

Ill take a look on SDL_gfx.

Re: A video of my RPG engine WIP
Tuesday, November 9, 2010 - 21:48

nice work bart. cant wait til its finish :)

Re: Clint (aka "pfunked") here to answer questions
Wednesday, November 3, 2010 - 18:32

you will always find me lurking in this part of the forum :)

Re: I'll answer questions. :)
Wednesday, November 3, 2010 - 18:27

wow. at last a programming sub-forum :)

Re: OSARE v0.10 Released
Monday, November 1, 2010 - 02:21

No problem. Take your time.

Re: OSARE v0.10 Released
Sunday, October 31, 2010 - 22:11

Hello!

as promised heres a Tiled plugin for osare.. as for now it can write map format of osare..

http://www.mediafire.com/file/sffwkt06yjgfa0c/osare%20plugin.rar

im currently working on how to read osare map formats.. I need some feedbacks on the plugin so i can improve it.

Re: Newbie here! :D
Friday, September 24, 2010 - 17:54

tnx :)

Re: OSARE - FAQs
Thursday, September 23, 2010 - 02:45

Comma-separated value?.. ill have to take a look on your map's format. creating a layer for spawn spots is a good idea, and treating that layer as a special case is very easy in Tiled.

 

 

#edit

just downloaded OSARE.. and i was really amazed O.O .. nice mapping.

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