This is pretty awesome. I wonder, does anyone know of a good combo to make a taller mountainside with this set? I tried and it looks very cut off when I layer the mountain walls on top of each other.
This golem and the spiders are some sweet looking enemy art. I plan to use them in my upcoming demo of a Crystalis spirit sequel. I'm looking for maybe two more enemy types, do you have others in this style? (the goblin is cool enough but goblins don't quite fit the atmosphere I'm going for). Are you still doing commissions? IF so, drop me a message with your hourly rate.
Where did you find that on the tileset? Or did you just construct that from one tile of the light and a few of the dark curves scattered across the atlas?
How? Just look at any old SNES RPG -- Final Fantasy 4, for example. Nooks, steps. I've played many RPGs from 3/4th perspective and they all have something.
Looks cool, but where are the bottom view cave entrance tiles? From what I can tell, there are only entrances at the top, unless I'm missing something.
Sweet. Has anyone tried to make health gauges with these pieces? That's the one thing I'm missing...but otherwise it makes for an awesome menu window setup
This is pretty awesome. I wonder, does anyone know of a good combo to make a taller mountainside with this set? I tried and it looks very cut off when I layer the mountain walls on top of each other.
This golem and the spiders are some sweet looking enemy art. I plan to use them in my upcoming demo of a Crystalis spirit sequel. I'm looking for maybe two more enemy types, do you have others in this style? (the goblin is cool enough but goblins don't quite fit the atmosphere I'm going for). Are you still doing commissions? IF so, drop me a message with your hourly rate.
Noice. I needed a flying enemy in my game and this is perfect.
Oh okay. I use Tiled with Unity, so I think vertical flips are doable. Thanks!
Where did you find that on the tileset? Or did you just construct that from one tile of the light and a few of the dark curves scattered across the atlas?
How? Just look at any old SNES RPG -- Final Fantasy 4, for example. Nooks, steps. I've played many RPGs from 3/4th perspective and they all have something.
Looks cool, but where are the bottom view cave entrance tiles? From what I can tell, there are only entrances at the top, unless I'm missing something.
Sweet. Has anyone tried to make health gauges with these pieces? That's the one thing I'm missing...but otherwise it makes for an awesome menu window setup
If that's not findable, maybe someone could identify the font in the image? Hmm.
This looks awesome. Using it for my demo. Anyone have a proper font recommendation that goes well with this? I'm sick of looking at Arial.
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