Thank you!! I did, however it was made using the premade loops available in Mixcraft, so really it was only the arrangement that I was responsible for. The film was my final work for an animation degree, so I'm glad you enjoyed it ^_^
Hmm, I'm not too sure. I personally used a course on Lynda for Substance Painter IIRC but it didn't specifically cover hair, I just kinda worked it out based on what I learned there.
However, I can tell you that the way I do it is select an alpha with the brush tool and paint the hair onto the uv map. I use a fill layer with a black mask, and paint white onto the mask with the alphas. I will keep an eye out for good tutorials though.
Nice! Another great resource is the British Library Flickr, which has endless (literally more than a million) scanned pages of old public domain books.
Can you tell I cut my game dev teeth on RPG Maker? lol
That's cool, just reminded me a lot of it. If you're interested: https://www.youtube.com/watch?v=E9s1ltPGQOo
Thank you!! I did, however it was made using the premade loops available in Mixcraft, so really it was only the arrangement that I was responsible for. The film was my final work for an animation degree, so I'm glad you enjoyed it ^_^
Was this inspired by the original Wii's Mii Channel music?
Also: You'll need to set the viewer shaders to support transparency and add an opacity channel to the material
Hmm, I'm not too sure. I personally used a course on Lynda for Substance Painter IIRC but it didn't specifically cover hair, I just kinda worked it out based on what I learned there.
However, I can tell you that the way I do it is select an alpha with the brush tool and paint the hair onto the uv map. I use a fill layer with a black mask, and paint white onto the mask with the alphas. I will keep an eye out for good tutorials though.
XD no problem!
Nice! Another great resource is the British Library Flickr, which has endless (literally more than a million) scanned pages of old public domain books.
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