Hello, I used an image derived from your original work, to create the textures for these 3d arcade models on this link here: (https://opengameart.org/content/lowpoly-arcades), and I gave credit to you as the creator of the image original that my textures derived from. I hope you do not mind : )
Hello, I used an image in this work to create the textures for these 3d arcade models at this link here: (https://opengameart.org/content/lowpoly-arcades), and I gave credit to you and the original creator (chasersgaming), and I also mentioned the "Arcade Art Challenge". I hope you do not mind : )
Thanks for commenting Duion, and also for your criticisms, I appreciate it very much, I'm a newbie yet and it's good to receive directions so that I can improve ... I'll study 3D modeling in Blender a little more, and take your criticisms as a direction for this. ps: forgive my bad English, I'm Brazilian and I speak Portuguese much better :)
Good to know you liked it. Thank you :)
Hello ... I hope I understood the proposal of this challenge:)
here is my art link: (https://opengameart.org/content/left-handed-arcade)
Hello, I used an image derived from your original work, to create the textures for these 3d arcade models on this link here: (https://opengameart.org/content/lowpoly-arcades), and I gave credit to you as the creator of the image original that my textures derived from. I hope you do not mind : )
Hello, I used an image in this work to create the textures for these 3d arcade models at this link here: (https://opengameart.org/content/lowpoly-arcades), and I gave credit to you and the original creator (chasersgaming), and I also mentioned the "Arcade Art Challenge". I hope you do not mind : )
Thanks :)
Hi, I used this texture in a composition with stylized 3d trees. Its texture was the basis for the texture of the treetops. Here's the link: https://opengameart.org/content/tree-toon-stylized
Thanks for commenting Duion, and also for your criticisms, I appreciate it very much, I'm a newbie yet and it's good to receive directions so that I can improve ... I'll study 3D modeling in Blender a little more, and take your criticisms as a direction for this. ps: forgive my bad English, I'm Brazilian and I speak Portuguese much better :)
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