@Jastiv: I think it would be easiest for you to do it that way. But the Stendhal devs will ask that you scale up using the scale2x filter, so that the sprites aren't blocky. I actually don't like the scale2x filter, but it's the best option at this point. My hope is to one day go through all the Stendhal sprites & touch up everything so that it looks nicer. It's going to be a big job though, & I have no idea when I will begin.
If you use GIMP, I recommend using the Pixelart Scaler over the Scale2x plugin. It is a lot faster & has the option to use the scale2x algorithm.
Edit: Honestly, you don't have to even do any scaling if you don't want. You can just submit the 24x32 sprites here on OGA. I don't mind doing the scaling myself. It's pretty simple. But it's up to you.
My submissions using Cabbit style sprites generally showcase the 24x32 sprites. The vampire is my latest
Edit: The armor outfit is an exception where I drew it over a scaled 48x64 sprite. This was because the cloak was taken from my Dark Soldier Rework submission, which is 48x64.
The opening reminds me of a rock rendition of one of the battle themes from Final Fantasy III that I heard once. I so wish I could find it. It was done by a Japanese rock group. But, I don't remember their name.
@Jastiv: I think it would be easiest for you to do it that way. But the Stendhal devs will ask that you scale up using the scale2x filter, so that the sprites aren't blocky. I actually don't like the scale2x filter, but it's the best option at this point. My hope is to one day go through all the Stendhal sprites & touch up everything so that it looks nicer. It's going to be a big job though, & I have no idea when I will begin.
If you use GIMP, I recommend using the Pixelart Scaler over the Scale2x plugin. It is a lot faster & has the option to use the scale2x algorithm.
Edit: Honestly, you don't have to even do any scaling if you don't want. You can just submit the 24x32 sprites here on OGA. I don't mind doing the scaling myself. It's pretty simple. But it's up to you.
My submissions using Cabbit style sprites generally showcase the 24x32 sprites. The vampire is my latest
Edit: The armor outfit is an exception where I drew it over a scaled 48x64 sprite. This was because the cloak was taken from my Dark Soldier Rework submission, which is 48x64.
Is it safe to label it as a unicode/UTF-8 compatibility issue?
Very nice. Kind of has an Eagles sound to it. :)
I just got done working on some vampire sprites, & this just emphasizes the dark, vampiric mood I'm in. ;)
More vampiric sound for my sprites. ;p
There must be something about violet palettes that attracts me. I like the roof on the house.
It says in 16x16 and 32x32. But looks like it needs scaled up to use in 32x32?
That's interesting. Why would it make a difference?
I'm back to listen to it some more. I need to just put this on loop for a few hours.
....sooooo relaxing.
This would sound great in an RPG. :)
The opening reminds me of a rock rendition of one of the battle themes from Final Fantasy III that I heard once. I so wish I could find it. It was done by a Japanese rock group. But, I don't remember their name.
Space military!
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