I guess some graphics elements rly are out of place, i mostly use what i have at hand from before. Mouse pointer is rly bad i know, i only use it cause i had trouble changing default windows pointer to a hand-style one for higlighting links. It will probably be removed/replaced in next update.
As for the arrow/wsad control scheme: its made so that theres 2 speeds for moving paddle: right/left normal move speed + up/down fast move speed. Hence the paddle moves right when pressing up.
Thank you too for your lovely free art so we developers can make nice games :)
Like if this image is used in project, does whole project (like source code) becomes SA or only this image?
Nice one.
How come this one has -SA licence?
(does it even apply to source-code?)
well it is a lovely roof
It's a nice style of windmill.
But i don't know about low-poly. The roof alone has 2250 triangles
Yes its all CC0.
I guess some graphics elements rly are out of place, i mostly use what i have at hand from before.
Mouse pointer is rly bad i know, i only use it cause i had trouble changing default windows pointer to a hand-style one for higlighting links. It will probably be removed/replaced in next update.
As for the arrow/wsad control scheme: its made so that theres 2 speeds for moving paddle: right/left normal move speed + up/down fast move speed. Hence the paddle moves right when pressing up.
Thank you too for your lovely free art so we developers can make nice games :)
Finaly released public version of my multiplayer breakout - Block Buster
You can find the download (and source) here: https://bitbucket.org/InanZen/block-buster/downloads
Also new updated version of tileset (includes drops/upgrades & a new type of lockable brick)
Nice stuff,
where is the attribution text?
well since one can select "remix" or "update" as a comment type i assumed there should be a file upload field somewhere for those 2 categories
Nice work Buch.
Question: How to sumbit the updated version of this, directly to this thread?
EDIT: i've uploaded it to tinypic
i've removed all spacing, rearanged blocks for color + strength, added few more paddle sizes.
Making a multiplayer breakout from this. Thanks for inspiration :)
Do you also have the game mechanic concept?
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