Currently your model is about 4,5 heads high. This may lead to the effect that it looks more like a baby. (babys and children have a bigger head compared to their overall bodysize)
I am not sure how far you want to go with your deformation, in some styles the character is just 2-3 Heads high. If you want to go more into that direction you have to make the head even larger.
Another point is that your model has still very detailed arms and legs. Often simplified / "SD" characters have just some sticks as legs, without a knee in the middle. In addition legs and arms are much shorter then your version.
Imo you should try to simplify the anatomy more instead of tuning just the proportions.
Currently your model is about 4,5 heads high. This may lead to the effect that it looks more like a baby. (babys and children have a bigger head compared to their overall bodysize)
I am not sure how far you want to go with your deformation, in some styles the character is just 2-3 Heads high. If you want to go more into that direction you have to make the head even larger.
Another point is that your model has still very detailed arms and legs. Often simplified / "SD" characters have just some sticks as legs, without a knee in the middle. In addition legs and arms are much shorter then your version.
Imo you should try to simplify the anatomy more instead of tuning just the proportions.
Best of luck
I have created some Health and Manabars for OSARE.
http://opengameart.org/content/health-and-manabars-100x12px-200x24px
Mockup:
[img]http://opengameart.org/sites/default/files/barMockup.png[/img] .
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If you have any change requests or need a different licence, just leave me a message.
http://opengameart.org/content/spaceship-set-32x32px
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