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Animation test
Sunday, December 2, 2012 - 20:56

Animation test

Shoulder fixed, Pants
Sunday, December 2, 2012 - 20:09

Shoulder fixed, Pants highlighted, boots recolored.

Animation frames using the
Sunday, December 2, 2012 - 17:43

Animation frames using the discussed coloring technique on the hat only as proof of concept. Night shift tonight. I'll have updates over the next 12 hours. Goal is to complete by morning.

Cool, it won't be a problem
Sunday, December 2, 2012 - 14:51

Cool, it won't be a problem to change the colors from here. I'll use the pallet you just supplied in the image in your post :D

I think more frames makes
Sunday, December 2, 2012 - 02:19

I think more frames makes running a bit more smooth. Someone let me know if this sucks.

Going to be making some
Sunday, December 2, 2012 - 00:49

Going to be making some tweaks. Ran it through as an animated gif to test, and its not quite looking right for animation.

Progress so far.
Sunday, December 2, 2012 - 00:01

Progress so far.

 

Please double check things as I go. I often reuse part of sprites when constructing frames. So if something seems off let me know so it doesn't get duplicated elsewhere.

Give me about 24 hours. I
Saturday, December 1, 2012 - 05:16

Give me about 24 hours. I work nights weekends so I'll be sleeping most of the day.

Oh.. just noticed. Is the
Saturday, December 1, 2012 - 02:31

Oh.. just noticed. Is the sword exposed or is it in a scabbard? What color should scabbard be?

Ok How is this for the color?
Saturday, December 1, 2012 - 01:31

Ok How is this for the color?

 

How's the pixel placement and style? Just want to make sure it works before I go through all of these.

 

Also, what liscense do you intend to release your draft sheet under?

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