/*Hi, I absolutely love the flare assets and am thinking of using them in a game. A quick question however - I would like to have boots, greaves, helms etc in separate layers (so that i can mix-and-match a little) the versions in this pack have the armour compiled into one spritesheet. I've tried for an hour or two to hide certain parts of the model whereafter I could render the scene but to no avail (blender). How did you accomplish this when doing so for the assets for flare? I would like to have a full-size spritesheet (128x128) for all armour pieces.*/
[EDIT]
Nevermind, I wrote a parser for the animation files instead :) Great assets! Thank you for sharing them.
Nice style! :) Thanks for sharing.
These are really cool! :)
Just uploaded V2! (http://opengameart.org/content/retropixel-icons-v2-9x9)
Nice! Looks really clean.
Very, very nice! :)
Very nice! :)
Very nice! Thanks for sharing! :)
Very pretty tiles!
/*Hi, I absolutely love the flare assets and am thinking of using them in a game. A quick question however - I would like to have boots, greaves, helms etc in separate layers (so that i can mix-and-match a little) the versions in this pack have the armour compiled into one spritesheet. I've tried for an hour or two to hide certain parts of the model whereafter I could render the scene but to no avail (blender). How did you accomplish this when doing so for the assets for flare? I would like to have a full-size spritesheet (128x128) for all armour pieces.*/
[EDIT]
Nevermind, I wrote a parser for the animation files instead :) Great assets! Thank you for sharing them.
Nice addition to a great set! :)
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