For dungeon tactics I think the issue is windows style line endings, because I pbuilt the zip file on windows. you will need to convert Windows-style line endings (CR/LF) to Unix-style line-endings (LF) when you uncompress the package. To do this, give the "-a" option when you run the "unzip' command.
Or you can try to edit the configure file with vi editer ":%s/^M//g".
Or, you can build it using the kdevelop or code::blocks project files, as described in the readme. I have never actually built this engine from the comand line, as I prefer to use GUI IDEs. So I dont even know if it is possible...
Sure thing! I just changed the text on the Dungeon Tactics indiedb page to have the same hyperlink configuration as the homepage.
:)
For dungeon tactics I think the issue is windows style line endings, because I pbuilt the zip file on windows. you will need to convert Windows-style line endings (CR/LF) to Unix-style line-endings (LF) when you uncompress the package. To do this, give the "-a" option when you run the "unzip' command.
Or you can try to edit the configure file with vi editer ":%s/^M//g".
Or, you can build it using the kdevelop or code::blocks project files, as described in the readme. I have never actually built this engine from the comand line, as I prefer to use GUI IDEs. So I dont even know if it is possible...
Dungeon Tactics Windows Installer : http://dungeon-tactics.com/files/dungeon-tactics-installer.exe
Will make a Linux Installer today...
To run the game you need to invoke xenos engine using a command line option with the name of the module, like "xenos.exe dungeontactics".
The installer should have created a shortcut link with the options in the install directory.
So yesterday I made a windows installer and put it on the indiedb page for Dungeon tactics.
http://www.indiedb.com/games/dungeon-tactics
It is currently tracking at Rank 45 of 7,480, with 1,169 Visits.
Updated the website with the downloads, submitted the source package to the LPC. Hopefully it was accepted.
Now it is time for a shower and a nap. Good Luck everyone! ^^
I would object to an extension.
The weapons I am going to make are the Two Section Staff(chaku), Butterfly Sword, Wooden Cane, and Iron Fan.
Hopefully someone else will make a martial sword (longsword) and a scholar's sword (shortsword).
The Sage is nude because I am going to use a pallet swap of artisticdude's robe...
^^
double post...
modern day/sci-fi zombie game needs guns + gun animations.
pistols, shotguns, rifles, etc...
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