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Sorry, didn't read the blog
Tuesday, July 31, 2012 - 18:52

Sorry, didn't read the blog on the official site, just the news here at oga.  Sorry for the confusion :)

Aye Nushio.  I have nightly
Tuesday, July 10, 2012 - 09:15

Aye Nushio.  I have nightly builds on Ubuntu to make sure its working :)

@madmarcel:  C++
Tuesday, July 10, 2012 - 05:21

@madmarcel:  C++

 

Thanks for the help guys :)

thanks :)
Sunday, July 1, 2012 - 11:23

thanks :)

I'll be using C++ with SDL
Saturday, June 30, 2012 - 10:03

I'll be using C++ with SDL and SDL_gfx (http://www.ferzkopp.net/joomla/content/view/19/14/) and will be compiling on Ubuntu.  I will be using cmake, but will provide the make file

 

That all good?

Any new information on this?
Thursday, June 7, 2012 - 13:56

Any new information on this?

What are the chances of non
Saturday, June 2, 2012 - 19:20

What are the chances of non-fantasy based work? 

 

Industrial: Pipes, powerlines, powerstations, factories (note, they could -still- be fantasy themed, just you would not normally find them in a fantasy type game)

 

Other:  River/streams, walking paths, different icons (potions, health '+', etc) to put on existing houses to denote that they are special in some way

I'll be using SDL, and
Thursday, May 24, 2012 - 13:31

I'll be using SDL, and potentially Agar (http://libagar.org/) for ui.

 

I was planning on Ubuntu, since I already have a server with it (albeit an older than current version) so I have a bit of experience with it.  But wanted to make sure since this is brand new for me in terms of making code run on non-windows

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