Yeah, just regular drawing software, draw as it would appear as the spritesheet, side by side, and export and throw it into an animator as I go to check it.
I put the weapons on a separate layer, so they'll be more easily changable, and sometimes arms and legs.
Hi, basing your work on my sprites is ok as long as you include credit to what it's based on as I released the original under CC-BY which requires attribution.
I've updated the slimes to be at 32x32 pixels rather than 16x16 and they now have twice the frames of animation.
I didn't like the idea of these guys not being up to par with the other animated characters and monsters I've been making just because they're small so I fixed 'em up!
I agree, it's really just limited to a dungeon crawler in pretty much one environment if you only use what I've made so far without editing. My initial idea behind it was to put something together that someone could use to make a really basic roguelike or something similar.
If I keep working on this stuff then I should expand it with some more environments, I think. Caves would be a good next step so expect that if anything new is going to get made in terms of tileset stuff.
Tom, I'm working on animating the characters from this at the moment but I was considering doing a little expansion of it to include some caves, maybe.
Probably just the basics if so, some walls and floors like in the simplified version of the dungeon one here (so no complicated ceiling edges as that took a while and I'm not sure how many people would even prefer that version).
It would be quite easy to include water and lava and such if I put some simple pits in the set as well so I'll keep it in mind.
Thanks!
Yeah, just regular drawing software, draw as it would appear as the spritesheet, side by side, and export and throw it into an animator as I go to check it.
I put the weapons on a separate layer, so they'll be more easily changable, and sometimes arms and legs.
Behold two mighty orcs!
Animated orcs (2 distinct characters) now available HERE.
Remember to be on your guard when SPOOKY, SCARY SKELETONS are causing trubs. Animated skeleton HERE.
Forgot to put this here last night; the cleric is animated and way pious. Find them HERE, friends.
You can likely look forward to THE SKELETON next.
Hi, basing your work on my sprites is ok as long as you include credit to what it's based on as I released the original under CC-BY which requires attribution.
Thanks.
Hiss hiss, said the snake, hissing like a snake.
Animated snake is now done and is over HERE.
I've updated the slimes to be at 32x32 pixels rather than 16x16 and they now have twice the frames of animation.
I didn't like the idea of these guys not being up to par with the other animated characters and monsters I've been making just because they're small so I fixed 'em up!
I agree, it's really just limited to a dungeon crawler in pretty much one environment if you only use what I've made so far without editing. My initial idea behind it was to put something together that someone could use to make a really basic roguelike or something similar.
If I keep working on this stuff then I should expand it with some more environments, I think. Caves would be a good next step so expect that if anything new is going to get made in terms of tileset stuff.
And thanks for the input!
Tom, I'm working on animating the characters from this at the moment but I was considering doing a little expansion of it to include some caves, maybe.
Probably just the basics if so, some walls and floors like in the simplified version of the dungeon one here (so no complicated ceiling edges as that took a while and I'm not sure how many people would even prefer that version).
It would be quite easy to include water and lava and such if I put some simple pits in the set as well so I'll keep it in mind.
Your friends and mine, the rat and the bat, are now up HERE.
Squeak squeak.
Pages