Wow, thanks for the positive energy Arsenal Master! You're welcome to use anything I've got up here and it looks like you're off to a good start with your shmup so far. Good luck in your project and let me know if there's anything I can make for you, too. :)
v0.96: Put back in some minor undertones that had been in v0.8. It's one layer deeper but subtle, so I'm not sure how many folks will notice the difference. :P
The only reason I mentioned the non-stock was that it unfortunately makes the project file non-portable (having that would be the easiest way to mix it up yourself). As it was the first track I did in that software, the v0.8 version is all pack-in stuff. It's missing some of the bright synth and highlights of the later ones but you're welcome to its project file in case it would help. A regrettable limitation of the software is that it is unable to export sections. I regret that I may not have the time to edit the file down to each sequence and output it in the near future but that would be the next best option, probably.
Thanks, ninjabit! I'm really happy that you like it! ^_^
I made a custom remix of this track without percussion for a request. If anyone is interested I'll add it here too.Thanks for your kindness and fun game, daily420! I'm glad I can contribute even though I'm too lazy to code. :)
Thanks, RaoulWB. Of course, feel free to use anything I've got up here. I'm really super glad you like!
Ha, Flabby Bird is wacky fun! Thanks for your support end encouragement, daily420! :)
Wow, thanks for the positive energy Arsenal Master! You're welcome to use anything I've got up here and it looks like you're off to a good start with your shmup so far. Good luck in your project and let me know if there's anything I can make for you, too. :)
v1.1: Added rhythm synth from a custom version of the track back to the original, making for a more "filled out" sound for those who may enjoy it.
Here's a brutal absract zombie survival game using this track. An interesting take on this playstyle. :)
"Silluctrop" by codedzombie
http://www.kongregate.com/games/codedzombie/silluctrop
v0.96: Put back in some minor undertones that had been in v0.8. It's one layer deeper but subtle, so I'm not sure how many folks will notice the difference. :P
The only reason I mentioned the non-stock was that it unfortunately makes the project file non-portable (having that would be the easiest way to mix it up yourself). As it was the first track I did in that software, the v0.8 version is all pack-in stuff. It's missing some of the bright synth and highlights of the later ones but you're welcome to its project file in case it would help. A regrettable limitation of the software is that it is unable to export sections. I regret that I may not have the time to edit the file down to each sequence and output it in the near future but that would be the next best option, probably.
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