on the left, you have layers name and the black or white box next to them is the visibility.
on the right, you've got time who go to the right, each grey box is a different canvas, so little box duration is one frame, and large box have a longer duration.
with the little white square inside them you can strech the grey box to expand the duration
it's hard to explain in english, I hope you understand ^^
new tool, select, custom brush, texture, background
more control on layers
better file format
import of gif (and export too.. more like a hack but it work)
I will make a 1.0 release soon but before I'd like to add some resources (pen, texture, background, color table) There are some in the resources folder but its just the basic so if you have good one...
Now i need to find a way to limit the palete, and select it...
Tap: the palette need to be reworked (it can only display 128 color), I will see how it look with less space.
I like the idea with right clic, the problem is that the first color can be change, not sure how to make it clear. Maybe just add the possibility to select a second color with right clic.
yup,
on the left, you have layers name and the black or white box next to them is the visibility.
on the right, you've got time who go to the right, each grey box is a different canvas, so little box duration is one frame, and large box have a longer duration.
with the little white square inside them you can strech the grey box to expand the duration
it's hard to explain in english, I hope you understand ^^
I'll make a video one day...
Hello
There are lot of news since the last time:
I will make a 1.0 release soon but before I'd like to add some resources (pen, texture, background, color table) There are some in the resources folder but its just the basic so if you have good one...
the new screenshot:
I have finished the new undo/redo, now it work everywhere... :)
raaaah druid, second time he kill me.
Very nice art and game, I find the view/move weird at first but it's definitely cool.
do you plan to add a save?
very cool Cruzr
Now i need to find a way to limit the palete, and select it...
Tap: the palette need to be reworked (it can only display 128 color), I will see how it look with less space.
I like the idea with right clic, the problem is that the first color can be change, not sure how to make it clear. Maybe just add the possibility to select a second color with right clic.
Hello
I just discover that png have indexed color (and that Qt support it)
So I have added a basic import function. It work only with png with indexed color but you can import them as sequence.
surt: so how that goes? :)
CruzR: I've just merge it, thank
with that, i've added:
I've just commit about onionskin, it's basic (only the previous and next frame without adjustment) but it work.
About Gif, I think I postpone this for some times, so if you want to try
PyQt can read Gif (don't know which version) but no write
PIL can read Gif but only write an old version ( http://www.somethinkodd.com/oddthinking/2005/12/06/python-imaging-librar... this is old but as old as the last version of PIL)
But there is this in the comment http://code.google.com/p/visvis/source/browse/vvmovie/images2gif.py (with PIL and Numpy)
(I'm not very enthousiastic with adding too much dependancy, but it seems to be the only way)
I wanted to make something for the brains challenge but miss some feature, so I've add it:
Now I will try to finish my half zombie looking for brain...
Hello Eiyeron, the window's theme I'm using is greybird and no it's not included with the app.
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