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@Dnyarri I understand tho
Friday, December 12, 2014 - 10:30

hey @Kaetemi,

I understand tho that I must release everything that is CC-BY-SA at least in a separate package free of any charges, upload it somewhere and link to it from my site, and keep it there too. But all remaining content, is my product, is my income source, is my way of surviving in this evil commercial world (I would rather not depend on money to survive, but we havent evolved enough yet...)

@Dnyarri "CC-BY-SA license
Friday, December 12, 2014 - 10:25

hey @Kaetemi,

"CC-BY-SA license must be placed on the entire binary game content" this cant be right... my compiled source code is binary, the assets I create are binary.

You are saying I am forced to release EVERYTHING as CC-BY-SA if I use anything that is CC-BY-SA? In that case I would NOT be able to sell my product as someone else could get it and redistribute it freely... I would NOT put a single hour on it if I want to survive as an indie developer then, by not having any freaking boss.. I would giveup on all CC content. I am almost sure what you are saying is at least confusing... 

I found this FAQ, that may
Thursday, December 11, 2014 - 10:23

I found this FAQ, that may provide a very interesting reading:

https://wiki.creativecommons.org/FAQ#If_I_derive_or_adapt_material_offer...

jump to "Adapter's license chart"

and think on a situation where you get a work released as CC-BY, modify and release it as CC-BY, and later on, someone gets your work, modify and release it as CC-BY-NC or CC-BY-ND, you are prevented to use that improvement on your commercial project! or prevented on improving again upon it!! and gets utterly frustrated!! and... :(

so I would like to upvote CC-BY-SA!

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