I think I see what you mean about the perspective issues for the glasses & arm - I'll have to watch out for that kind of thing with the next characters. Thanks for all your help, and I'm glad you're liking them! Let me know if there's anything in particular you'd like to see in the future.
Thanks everyone for the helpful comments - I tried to fix the pelvis and some of the other shading, and now I'm just worried the skull looks too shiny in comparison. Any further suggestions?
ceninan: Thanks so much for the critique! I think somehow I totally overlooked lighting on his clothes (and the lizard). And I'll ponder his nose highlight. I'm happy you like them so far!
bart: Thank you for the comments! I'll have to look for examples of overhead-lit beards. And lizards.
I think I see what you mean about the perspective issues for the glasses & arm - I'll have to watch out for that kind of thing with the next characters. Thanks for all your help, and I'm glad you're liking them! Let me know if there's anything in particular you'd like to see in the future.
Thanks everyone for the helpful comments - I tried to fix the pelvis and some of the other shading, and now I'm just worried the skull looks too shiny in comparison. Any further suggestions?
ceninan: Thanks so much for the critique! I think somehow I totally overlooked lighting on his clothes (and the lizard). And I'll ponder his nose highlight. I'm happy you like them so far!
bart: Thank you for the comments! I'll have to look for examples of overhead-lit beards. And lizards.
I think you're right - thanks. I'll try to fix that sometime!
Glad everyone likes it! Justin, thanks for the "art lecture." That's great advice. And nubux, thanks for the inspiration!
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