I only just finished my project for July's challenge! But I am going to get started on something for this right away, and try to do a better job controlling the scope this time... :)
This track is sizzling!! That breakdown at the 37 second mark gets me every time!
Great work! Thanks so much for sharing! I foresee this track powering many a coding session in my future! :)
OGA has 'improved' on CC-BY license with OGA-BY, I suppose we could do the same with CC-BY-SA by spinning off an OGA-BY-SA license. It could be just a copy of CC-BY-SA but with some added language to explicitly state that games or other apps that use the artwork will not be considered 'derivative works' and will not be subject to the 'share alike' clause. A line clarifying that source code would never fall under the 'share alike' clause could be added as well.
I do agree that there is something of a gap in CC stuff when it comes to games. I first learned about CC from OpenGameArt so I just kind of assumed the CC licenses were created with games in mind, but after reading into it and talking to the CC rep, I realized they were actually created with more traditional arts (photography, painting, writing, etc) in mind.
The issue, as it appears regularly on OGA discussions, seems to boil down to two different takes on what 'share alike' means, eg.
"Here's my work, if you create something with it, you need to share your creation under the same license."
OR
"Here's my work, if you modify it, you need to share your modifications under the same license."
From what I can tell, as a matter of practicality, the CC people are aiming more for the later definition but folks can certainly be forgiven for assuming the former when they hear the words 'share alike'.
Thus it's hard to know an artists' intent when they choose to license a work under CC-BY-SA. And that's without getting into the weeds of what all the legalese actually means in practice.
beautiful! I love the night sky with hearts! thanks for sharing!
Here I am at the buzzer with mine!
https://opengameart.org/content/knit-pixel-art-tiles
awesome! If you can share source PSD or XCF files for these then I can try and do some 'Made For' splash screen to go with them.
I only just finished my project for July's challenge! But I am going to get started on something for this right away, and try to do a better job controlling the scope this time... :)
Well, on the better late (ok very, very late) than never, here's what I worked up for this challenge.
https://opengameart.org/content/monsters-village-construction-set
awesome stuff! thanks for sharing!
more like Super Awesome Sprites!! ;)
This track is sizzling!! That breakdown at the 37 second mark gets me every time!
Great work! Thanks so much for sharing! I foresee this track powering many a coding session in my future! :)
Just to confirm, I am seeing that message too. Firefox browser on windows 10.
OGA has 'improved' on CC-BY license with OGA-BY, I suppose we could do the same with CC-BY-SA by spinning off an OGA-BY-SA license. It could be just a copy of CC-BY-SA but with some added language to explicitly state that games or other apps that use the artwork will not be considered 'derivative works' and will not be subject to the 'share alike' clause. A line clarifying that source code would never fall under the 'share alike' clause could be added as well.
I do agree that there is something of a gap in CC stuff when it comes to games. I first learned about CC from OpenGameArt so I just kind of assumed the CC licenses were created with games in mind, but after reading into it and talking to the CC rep, I realized they were actually created with more traditional arts (photography, painting, writing, etc) in mind.
The issue, as it appears regularly on OGA discussions, seems to boil down to two different takes on what 'share alike' means, eg.
"Here's my work, if you create something with it, you need to share your creation under the same license."
OR
"Here's my work, if you modify it, you need to share your modifications under the same license."
From what I can tell, as a matter of practicality, the CC people are aiming more for the later definition but folks can certainly be forgiven for assuming the former when they hear the words 'share alike'.
Thus it's hard to know an artists' intent when they choose to license a work under CC-BY-SA. And that's without getting into the weeds of what all the legalese actually means in practice.
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