where's the car all i see is a monke
oh
There are no textures?
what
this isn't a collection
How could anyone forget fxgen?
You could probably rough out a placeholder hub using Oblige.
I'd only use Makehuman if I wanted to make a photorealism game
like maybe a tokusatsu styled OA iteration
Put a thousand of these in a fps game, and you've got HL2.
Maybe you can give a Blender 2.65 svn build with dyntopo a try?
Yeah, because there's lots of games that don't even refer to their real names. Counter-Strike (post-1.0), or any James Bond video game for example, and of course all those violent open world city games
Reminds me of Maniac Mansion and Hugo's House of Horrors. Plus the palette is kinda MCGA-ish too
where's the car all i see is a monke
oh
There are no textures?
what
this isn't a collection
How could anyone forget fxgen?
You could probably rough out a placeholder hub using Oblige.
I'd only use Makehuman if I wanted to make a photorealism game
like maybe a tokusatsu styled OA iteration
Put a thousand of these in a fps game, and you've got HL2.
Maybe you can give a Blender 2.65 svn build with dyntopo a try?
Yeah, because there's lots of games that don't even refer to their real names. Counter-Strike (post-1.0), or any James Bond video game for example, and of course all those violent open world city games
Reminds me of Maniac Mansion and Hugo's House of Horrors. Plus the palette is kinda MCGA-ish too
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