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Hello KEnny
Tuesday, July 5, 2016 - 13:51

Hello Kenny

thanks for the art, i used your stuff for one of my games

PixelRPG

Work is currently been
Wednesday, March 9, 2016 - 11:08

Work is currently been assinged to someone. so thank you all for reading and helping.

I quite like this style,
Tuesday, February 16, 2016 - 06:47

I quite like this style, thanks

Reminds me of some of buch's
Tuesday, February 16, 2016 - 06:45

Reminds me of some of buch's old work.

http://opengameart.org/content/ui-pieces

http://opengameart.org/content/golden-ui-bigger-than-ever-edition

Hello Marcel,
Friday, February 5, 2016 - 05:00

Hello Marcel,

 

This sounds very interesting. i would like to suggest adding a basic example so people can see what it can do and how it works.

 

 

Ok i wil upload it ad a
Thursday, January 21, 2016 - 11:41

Ok i wil upload it ad a document thanks DezrasDragons

capbros: jep it exports any ttf font to png with an xml file that has char location data. it was something i could not find so i made one my self :}

 

its posted:

http://opengameart.org/content/bitmap-font-maker

On Chris his advice some more
Tuesday, January 19, 2016 - 15:19

On Chris his advice some more information.

charecter sheet sprite example (up, down, left, right):

 

charecter sheet 1 (sewer urchin):

16 x 16(up to 20) does not need to stay even 

style somthing that would fit in with the Kenney, Roguelike Modern City pack

charecter sheet 2  to (+-4) (baadies):

16 x 16(up to 20) does not need to stay even 

style somthing that would fit in with the Kenney, Roguelike Modern City pack

 

 

Map(sewer) Tile sheet:

a Tilesheet that would and look simulat to the style somthing that would fit in with the Kenney, Roguelike Modern City pack, but then a suwer of a city. there are not many examples i can give you. just need water, walls, pipes, poop, well anything really that you would find in a sewer. we can always deside what exactley when the time comes.

I will post my next project
Sunday, March 22, 2015 - 00:46

I will post my next project as a zip. but i dont really feel comfortable sharing my code, spent many of time making it, but i will think it over. i am thinking on rebuilding it so i might post it later.

well it was the idea to keep
Tuesday, March 17, 2015 - 21:00

well it was the idea to keep it small :} so its water reflections, i was wondering what it was. anyway it took my brother 3 days to finish the game. thanks for your art he had a hard time getiing to the end.

 

Edit:

if you want to make it bigger you can use the windows magnifier. 

Thanks for the art, it was
Monday, March 16, 2015 - 01:01

Thanks for the art, it was perfect for a game i wanted to make.

here is a little info:

http://opengameart.org/forumtopic/my-first-complete-game-using-oga-art

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