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Back on my soapbox: The silver lining of the MegaUpload shutdown

By bart on 23 January 2012 - 12:49pm
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I wrote a blog entry on FreeGamer about the MegaUpload shutdown, and how we might be able to get something good out of it.  It's probably preaching to the choir here on OGA, but if you're interested, have a look:

http://freegamer.blogspot.com/2012/01/silver-lining-of-megaupload-shutdo...

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Stop SOPA/PIPA

By bart on 18 January 2012 - 7:06am
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I'm not going to say a whole lot about this because for the most part I'm preaching to the choir here.  But, if you live in the United States, before you do anything else today, you need to contact your representatives in congress about SOPA and PIPA.

If you're not familiar with these bills, reddit has a good overview.

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Orange Engine progress

By bart on 2 January 2012 - 4:42pm
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I've made some progress on the Orange Engine, my 2D RPG engine+editor.  You can read about how to download and compile it here (as well as see a couple Youtube videos of it in action):

https://gitorious.org/orange-engine/pages/Home

If you're running Windows, you can download a pre-built copy here:

http://opengameart.org/content/orange-engine-pre-alpha-for-windows

I'm currently looking for people who would be willing to contribute code and/or content, so if that appeals to you, please let me know in a reply or catch my on IRC.

 

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Survey Results

By CruzR on 30 December 2011 - 10:54am
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Okay, I finally found the time to analyze the results of my little survey.

There were 47 participants who completed the survey and 18 participants who didn't complete it. Thanks to all of you!
To make sure everyone is counted only once, I decided to create the statistics only from the completed surveys.

A large majority seems to think pretty positiv about art challenges in general, and more than half of the participants have already entered one of our contests. Many of those who haven't entered yet either wrote that they aren't artists or that they didn't have enough time to do so.

Most people liked the idea of rather general topic challenges. And a majority liked the idea of a guest FOSS project aswell.
On the other hand, art challenges which focus on a specific type of art, free-for-all challenges and challenges based on annual events were rated rather negative.

The question whether the contests should be hold on a regular period of time base or whenever someone comes up with an idea was answered pretty clearly:
51 percents voted for a regular period of time. But since 36 percents voted for both, there might sometimes be contests which are not based on the regular period aswell.

The average answer on how long such a period should be was 2.31 weeks, and the average length of a single contest was 10.66 days.

You can get a more detailed report about the results here.

So what will future art challenges on OGA be like?

I'll try to keep the contests rather general, but if there is a FOSS project which needs art, just drop me a mail.

I'll announce the contests more clearly, and not only on the website but also on IRC.

Since many people told me that they didn't have enough time to submit art for the challenges, future contests will be based on a 3 week cycle: two weeks for the challenge and one week for voting. This won't hurt the ones who like the contests quick and dirty, but will give the more sophisticated ones at least a bit more time.

In their comments, many people suggested that there should be a better way to motivate artists to join the contests. Maybe a first improvement would be to show the medals in forum posts again and to give all the contest winners who haven't received one yet the 'contest winner' medal. Someone also mentioned having a monthly newsletter and announcing the winners there might help. We'll see what we can do.

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Why we need a better copyleft for artists, and how this might be accomplished.

By bart on 21 December 2011 - 1:23pm
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I've just made a blog post over on Free Gamer about the lack of a strong copyleft for artists, and a potential solution (which I'm currently arguing in favor of in a discussion on the CC community mailing list).  As usual, I love a good controversy and I'd be interested in hearing your comments.  Here's the link:

http://freegamer.blogspot.com/2011/12/why-we-need-better-copyleft-for-ar...

Please reply to me there so I don't have to keep track of the replies in two places. :)

Bart

 

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OGA Summer Game Jam 2019

Submitted by Chasersgaming on 1 July 2019 - 9:59am

Welcome to the Unofficial OGA 'Summer' Game Jam #3!

  • Jam starts: Already! (July 1st)
  • Submit your game by: July 27th
  • After that, submitted entries will be rated by: August 11th

 

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The OGA Spring Game Jam 2019 - Announcement

Submitted by Spring Spring on 28 March 2019 - 12:20pm

Spring is in the air and it's time to create something new, something fun, something exciting, something for the OpenGameArt.org Spring 2019 Game Jam!

 

This year's theme is 'I enjoy my life' and enjoy your life you will if you participate in this thrilling game jam!

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Spring 2019 Art Challenge - A New Look (due March 24, 2019)

Submitted by withthelove on 1 March 2019 - 9:52am

This Spring's Art Challenge theme is:

A New Look

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OGA Game Jam (1st July)

Submitted by Chasersgaming on 20 June 2017 - 1:44am
Forums: 
Show off your project!

I have put a Jam together which starts on the 1st July for those that are interested. :) 

heres the link:

https://itch.io/jam/opengame-art-game-jam

Any questions or anything else please comment on this thread below as I would like to keep this thread for the games created and announce winner/s

https://opengameart.org/forumtopic/opengameart-gamejam

 

thanks! all the best everyone and good luck!. :)

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