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Basic path tileset layout with wrapping - wrap.png

Cuppycat
Wednesday, April 3, 2019 - 04:16
License(s): 
CC0
The authors of this content agree to license it under later versions of the licenses they selected above.
Texture Dimensions: 
96x96
File(s): 
Preview
wrap.png wrap.png 684 b [80 download(s)]
Art: 
Basic path tileset layout with wrapping
Texture Pack Description: 

For some people like me who make low resolution games, it might be a familiar thing.

Tiles being rendered at a decimal causing the renderer to have to round the texture coords of your tile, causing an edge of a neighbour tile to appear when it shouldn't be there.

(This is what I mean) https://i.imgur.com/YQcs841.png

So I decided to design a layout that takes this wrapping into account, so when the rounding happens, it rounds to a tile that aligns with it.

My design has a size of 24x24 per tile, but it's more about the layout, so you can easily scale it up to any size you want.

It has T-shapes, a full crossing, corners, single lines and a single 'point'

It might already be available here, but I needed it anyways, so why not share it with others!