RPG Item collection 3
- 3D Assets
- 3D N64 / PSX Fantasy
- Assets: Stylized Hand-Painted
- CC0 - 3D Buildings
- CC0 - 3D Plants
- CC0 - 3D Scenery
- CC0 3D Items
- CC0 3D Mixed Stuff
- CC0 ASSETS 3D LOW POLY
- CC0 Buildings
- CC0 Icons and stuff
- CC0 Nature
- CCO 3D Buildings
- Dangerous to Go Alone (Tabletop)
- Good CC0-Art
- handpainted style 3D assets and textures
- HQ Items Exteriors & Landscapes
- HQ Items Interior
- Importables
- Little One
- Low poly
- map elements
- Nice Finds
- RPG Art
- THEME: fantasy / rpg
- Things I want to jam with
- Time travel RPG
- To Consolidate
- WC3-ish Mod
- Well,well,well
Additional collection of 7 high quality, low-poly common RPG items, each one carefully crafted, optimised, including normals, seams, UV mapping and hand-painted diffuse textures - each model has two textures to choose from! Plus there are four seamless ground textures! That makes for 18 different looking items in total.
Models were made with Blender, but are also provided in OBJ format, so that they are compatible with basically any software. The original Blender file is of course also provided and well readable.
The collection contains following models.
- house
- tree
- conifer
- rock
- well
- bridge
- sign
- ground textures: grass, dirt, sand and pavement
Models are very well usable in games or in low-poly art.
I publish this under CC0 so that you aren't burdened by anything and don't even have to credit me, but if you do, I'll be very glad :)
You can support me: https://www.tastyfish.cz/#support
Comments
So nice! Such a nice art style.
Got any tips for someone who's not good at drawing ground textures?
Thank you so much <3 Well, I am not so good either, I just spent a lot of time on it, trying and abandoning many blind paths, guess that can often make up for the lack of skill :-) Just iterate over and over, sometimes take a longer break to be able to see it with fresh eyes. I just constantly try to keep it looking good at all scales, i.e. I make it tile nicely (I made a simple HTML document which had the texture as a background so I could see it repeated many times), while also making the details nice. That's probably all I can think of now :-)
PS: very nice username :)