Game Mechanics Concept
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Monday, February 12, 2018 - 17:42
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The idea was, you are a astronaut, and you have this little mass of ferrofluid (default=dog) that transforms and help you search stuff in these little platforms-planetes, which were supposed to be made procedurally, you reached the goal of each level by getting every orb, and certain orbs would make your ferrofluid dog change in other forms which could reach certain areas of the level. The levels were supposed to be more complex one after another, bigger, and so on without really ending. Something like that.
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concept.png 1.8 Mb [39 download(s)]