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OPP2017 - Jungle and temple set

Author: 
Hapiel
Wednesday, March 22, 2017 - 02:20
Art Type: 
2D Art
Tags: 
Pixel Art
project
jungle
Platformer
vines
water
tiles
ground
dirt
grass
slopes
rocks
tent
plants
foliage
bubbles
waves
tree
leaves
clouds
db32
objects
License(s): 
CC-BY 3.0
CC-BY-SA 3.0
GPL 3.0
GPL 2.0
OGA-BY 3.0
CC0
Collections: 
  • 2D Side Scroller Tileset
  • 2D tiles
  • 2D-Platformer Tilesets
  • 2D::Tile::Sidescroll
  • 2DPlatformRoguelike
  • AK 2D Asset Packs
  • Antur Resources
  • Assets I Want to Make Games With
  • BattleGum
  • BinxQuest
  • Collected
  • Crypt Creeper
  • Heavy Is The Crown
  • Open Pixel Project [OPP]
  • pixelart-game
  • Plant Pixel Art (CCO)
  • Platformer
  • Platformers for Roman's Rescue
  • Project "Jogurt's Greed"
  • Sprites
  • Temple and Ruins Assets
  • Tilesets (CCO)
  • Vivi's Magical World II
Favorites: 
71
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Preview: 
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This set contains the jungle tiles from the Open Pixel Project. Free high quality pixel art tiles, 32x32.
Platformer tiles for rocks, grass, water, trees, plants, vines, slopes, a temple, various objects and more. Over 500 tiles in total
All tiles match in style with the other OPP assets, and use strictly the DB32 palette.

These tiles are free to use, modify, sell, for any purpose, they are in the public domain!

Over 35 artists have been collaborating on the OPP. To download ALL our tiles and sprites at once, the most updated versions, go to our website openpixelproject.com

Also, we're looking for more contributors and organizers, if you're willing to help out, come say hello at our forums or chat!

If you use these tiles, please drop a note too, we always love to hear from developers. You can even make requests on our website or forums, we might be able to help you :)

Copyright/Attribution Notice: 
Not required, but you're welcome to link to OpenPixelProject.com
File(s): 
opp1_jungle_tiles.zip opp1_jungle_tiles.zip 529.2 Kb [5415 download(s)]
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Comments

Snabisch
joined 10 years 8 months ago
03/22/2017 - 02:24
Snabisch's picture

What a lot more work.

 

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Hapiel
joined 13 years 10 months ago
03/22/2017 - 03:05
Hapiel's picture

We've worked hard, yes :)

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Boom Shaka
joined 10 years 1 month ago
03/22/2017 - 09:42
Boom Shaka's picture

Found this project a few years ago - good to see it's still going.

 

New asset directory looks great.  Well done.

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aleksander
joined 9 years 9 months ago
03/22/2017 - 10:20
aleksander's picture

really amazing work especially animations! I'm impressed.

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Hapiel
joined 13 years 10 months ago
03/22/2017 - 10:26
Hapiel's picture

Thank you Boom and aleksander! Your comments mean a lot to us :)

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StormtrooperJon
joined 10 years 5 months ago
03/22/2017 - 11:38
StormtrooperJon's picture

Beautiful pixel art, incredible! Love the toucan :D

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Hapiel
joined 13 years 10 months ago
03/22/2017 - 13:12
Hapiel's picture

Thanks Stormtrooper! The Toucan is a perfect example of collaboration, I can't remember who drew the original, but I had so much fun animating it :D

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Lonoress
joined 8 years 8 months ago
03/26/2017 - 06:01
Lonoress's picture

Very well done indeed, i checked file tile_jungle_ground_brown.png and if you devide one of the elements in 3 sections its actually 32x38 for single piece.

https://i.gyazo.com/3215f0b919a1c6828d11f19039103f9f.png

Of course, removing bottom 6 pixels would be an option, but that would kill the tilability i guess.

#edit: If you want to use it in games youll need pixel perfect environment, which is power of two- 16, 32x32, etc.

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Hapiel
joined 13 years 10 months ago
03/28/2017 - 01:01
Hapiel's picture

Hi @Lonoress,

Indeed, all our platforms extend the 32x32 tile. Turn on a 32x32 grid to see how the set is constructed.
Here is a small example:

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Lonoress
joined 8 years 8 months ago
03/28/2017 - 10:25
Lonoress's picture

Hi @Hapiel, now its clear what kind of devision you intended. Makes sense for this kind of character platformer. In my case it's not humanoid, i guess thats the challenge for me, as layering will have to be different.

*Back grass height connections are not the same, so for now i cant use them in my map generator, ill probably edit them myself in PS at the end.
*Unfortunatelly, out of the box, almost all atlases and their packing is not suitable for games if your target platforms includes low-end androids and/or if you intend very steady framerate on PC. I'm currently remaking them.

Do you/pixel project forum accepts requests (misc ground parts) in this kind of art style?

Cheers

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Hapiel
joined 13 years 10 months ago
03/28/2017 - 10:49
Hapiel's picture

Depending on if your requests are a contribution to the project, you migth be able to get lucky and get some stuff done. I for one wont be working on requests for a while. Your best bet is to look up our forum and chat, and ask!

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maryan_r85
joined 8 years 3 weeks ago
04/17/2017 - 07:02

Hello,

I'm trying to build a demo game with these tiles. I have imported these tiles in construct 2, but i cannot build a tree as in the shown example. The problem is that round tiles overlaps the tree as in the picture.

Any ideas?

 

Thanks.

Attachments: 
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Luca Pixel
joined 7 years 10 months ago
08/18/2018 - 11:29

Hi I was looking at these wonderful assets, what kind of license should be used? 

 

Is it in the public domain?

 

On the notes there is written that is not required attribution, but in the part concerning the licenses are inserted more license you can know if there are restrictions on this material?

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Software Compan...
joined 6 years 1 week ago
05/04/2019 - 11:38

Hey! I used the toucan animation in my new android GPS game for the jungle level and it looks GREAT! Thanks so much Hapiel! I put a link to openpixelproject in the credits!

PS. The game is free in the play store if you want to check it out... https://play.google.com/store/apps/details?id=com.SoftwareCompanyName.GPSBrickBreaker 

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