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2D Platformer Santorini Pack

Author: 
Tio Aimar
Friday, September 23, 2016 - 16:32
Art Type: 
2D Art
Tags: 
platform
Platformer
tiles
trees
plams
sea
water
hills
mountains
Greece
white
License(s): 
CC0
Collections: 
  • 2D tiles
  • 2D-Platformer Tilesets
  • 2D::Tile::Sidescroll
  • A Pool: Unsorted (GDN)
  • Assets selected for my open source platform game "Spinny the runner"
  • CC0 Backgrounds
  • SR - Art
  • Tilesets
Favorites: 
21
Share Icons: 
Preview: 
Preview
Preview
Preview

First experience trying to do some assets based on known places, might do more based on other places.

Let me know if you have any questions and give me your feedback!

Thanks!  

Follow me on Facebook to keep updated on news, WIP's and new art: https://www.facebook.com/tioaimar/ 

Copyright/Attribution Notice: 
Credit "Tio Aimar @ opengameart.org" or simply "Tio Aimar" (this is not mandatory)
File(s): 
2D Platformer Santorini Pack (Tio Aimar).zip 2D Platformer Santorini Pack (Tio Aimar).zip 224.4 Kb [1069 download(s)]
Santorini Alternative BG (Tio Aimar).zip Santorini Alternative BG (Tio Aimar).zip 29.6 Kb [641 download(s)]
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Comments

Snabisch
joined 10 years 8 months ago
09/24/2016 - 01:36
Snabisch's picture

Beautiful and elaborate designs

 

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dannorder
joined 11 years 4 months ago
09/24/2016 - 12:47
dannorder's picture

Love it. Maybe a bit too unique for some uses, but it's original, so positive overall.

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cemkalyoncu
joined 13 years 1 month ago
09/30/2016 - 13:00
cemkalyoncu's picture

I think they may need a bit of foreground/background separation. You will not need to change the assests tough, it can be done in game, but such an update on the preview would make it look more platformy. 

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Tio Aimar
joined 10 years 7 months ago
09/30/2016 - 13:26

you're right, just as I read once, the background can't have too much stuff because it may distract the player. problem here is that I started doing the bg first and then I thought "hmm well, I could make some tiles" but by the end I got lazy and didn't change the bg, my mistake. I'll update it tomorrow, thanks for noticing!

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