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FLARE [ARCHIVED]

Wandercall

Malifer
Tuesday, July 12, 2016 - 15:40

I am putting this in the flare section since it pertains to the same developer and it doesnt have a section of its own. I have been curious about the Wandercall project for over a year, There is some information on the web but not much. I dont want to blast out a huge list of questions but it would be neat to know if the project was true 3d or used Flare's isometric engine. Also exactly how active is this project or when can we start to see more information appearing about it.

 

Its understandable that any rpg takes a massive amount of art resources. so if its just a slow roll kind of thing where it will be made when enough resources have been made thats fine too. At least Its something.

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dorkster
joined 12 years 10 months ago
Wednesday, July 13, 2016 - 05:59
dorkster's picture

Clint's been working hard on creating new art resources at the higher scale. You're right that this stuff is time intensive, and I'm not sure how much free time Clint actually has.

In the meantime, here's a video of what the new art scale will look like: https://gfycat.com/TenderPointlessBlacklemur

And here's the Wandercall Git repo (obviously very much WIP): https://github.com/clintbellanger/wandercall-ch1

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Malifer
joined 12 years 11 months ago
Friday, July 15, 2016 - 15:48

Thanks For the info. There is some fun stuff to look at thanks.

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