Glitch Achievements (SVG)
Author:
Friday, November 22, 2013 - 21:18
Art Type:
License(s):
Collections:
- Don't list this collection in the archive RPG
- 2D - Collectibles
- 2D GUI-Elements
- 2D/3D Collectables and Powerups
- Arabian platform
- Ballons,puzzle and pieces
- Favorite Assets
- Glitch SVGs
- Good CC0-Art
- Parallaxing Glitch Art Collection
- Platformer/ Sidescroller items, effects, misc
- RPG
- User Interface (UI) Art Collection
Favorites:
15
These are the achievements from Glitch, converted to SVG. There are about 650 files in this archive. There are 10 or 20 files missing because they wouldn't convert properly.
Attribution Instructions:
There is no obligation to link or credit the works, but if you do, please link to glitchthegame.com, our permanent "retirement" site for the game and these assets. Of course, links/shoutouts to Tiny Speck (tinyspeck.com) and/or Slack (slack.com) are appreciated.
File(s):
achievements.7z 19.4 Mb [1088 download(s)]
index_achievements.jpg 5.2 Mb [744 download(s)]
Comments
Awesome!!! are you planning on converting the rest of the glitch assets to svg?
Hey(bart) can you get Tiny to post (SVG tut or work flow images) I cant speak for every one but I never could get the style down in inkscape not that im doing any work with SVG but im always trying to expand my art knowledge. (never mind I just seen your other post) lol sorry
Indeed, that would be cool.
I don't know how Tiny works but I use to Gimp to make .SVG bases, that is
I draw and then trace a path by the magic wand or by the line editor.
Paths menu -> selection to path -> export. After I exported
the paths, I finish them up in Inkscape. Not a good workflow though :-/ but I can't help it, Inkscape doesn't feel like Gimp ...
Edit:
"So I've been working on a way to automate a conversion process from FLA ..." -Bart
Looks not good for an Inkscape tutorial
@AnthonyMyers: I've never spoken to them, but I'll see if I can get in touch with them to ask.