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General Discussion

🎨 Tiles Colab — Paint together. No signup. No rules. Just vibes.

bithman
Friday, March 27, 2026 - 19:28

Hey everyone! I built a little collaborative game and I'd love for you to try it out.

 

The idea is simple: there's a grid of 1,000 tiles. You pick a color, you click a tile, it flips and changes color. That's it. The catch? Everyone who opens the link is painting on the same board at the same time.

 

You can make pixel art, write messages, draw flags, or just mess with whatever someone else is doing. There are no accounts, no teams, no turns. Pure creative chaos.

 

What makes it fun:

 

🔴🟢🔵⬛ 6 colors to choose from (including white to erase)

⚡ Real-time — you see everyone's moves instantly

📸 Snapshot button saves the board to a shared gallery so the best creations are preserved

📱 Works on phones too — just open the link

🆓 Completely free, no ads, no login

The more people playing at once, the better it gets. Come paint something cool (or chaotic) with us.

 

👉 https://tiles-colab.onrender.com/

 

Would love to hear what you think. And if you manage to coordinate something cool with strangers, drop a screenshot!

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Pixel Archer
joined 9 months 1 week ago
Tuesday, June 2, 2026 - 09:34
Pixel Archer's picture

Bithman, server is very slow. The number of colors is very limited. There should be at least 7 basic colors and black, gray, and white. To increase the number of colors but not want to spend two hours adding colors, adding a Color Wheel would be sufficient. If you add one, you must also add an Eyedropper so that your collaborators don't experience color confusion. In short, you can use drawing tools as an example for this. 

Additionally, since waiting during server loading is boring, you should create a proper loading screen. A background or character you add will distract the players' attention for a short time. It would be better if this were animated. Since we are doing frame-by-frame drawing, it would be more harmonious for the loading screen to be pixel art. Finally, 1000 frames is very little; you should expand the area and add zoom in/out buttons and a panning motion around it. It's a good game idea for passing time in free moments, just like other .io games.

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